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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleWheels.h File Reference</title>
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<h1>PxVehicleWheels.h File Reference</h1><code>#include "<a class="el" href="PxSimpleTypes_8h-source.html">foundation/PxSimpleTypes.h</a>"</code><br>
<code>#include "<a class="el" href="PxVehicleShaders_8h-source.html">vehicle/PxVehicleShaders.h</a>"</code><br>
<code>#include "<a class="el" href="PxVehicleComponents_8h-source.html">vehicle/PxVehicleComponents.h</a>"</code><br>
<code>#include "<a class="el" href="PxBase_8h-source.html">common/PxBase.h</a>"</code><br>
<code>#include "<a class="el" href="PxRigidDynamic_8h-source.html">PxRigidDynamic.h</a>"</code><br>
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Include dependency graph for PxVehicleWheels.h:</div>
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<p><center><img src="PxVehicleWheels_8h__incl.png" border="0" usemap="#PxVehicleWheels.h_map" alt=""></center>
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This graph shows which files directly or indirectly include this file:</div>
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<p><center><img src="PxVehicleWheels_8h__dep__incl.png" border="0" usemap="#PxVehicleWheels.hdep_map" alt=""></center>
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<p>
<a href="PxVehicleWheels_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleWheelsSimData.html">PxVehicleWheelsSimData</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Data structure describing configuration data of a vehicle with up to 20 wheels. <a href="classPxVehicleWheelsSimData.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleWheelsDynData.html">PxVehicleWheelsDynData</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Data structure with instanced dynamics data for wheels. <a href="classPxVehicleWheelsDynData.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxVehicleWheels.html">PxVehicleWheels</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Data structure with instanced dynamics data and configuration data of a vehicle with just wheels. <a href="classPxVehicleWheels.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__vehicle.html#g8d4cfac998db5828bcfff2253c3d1fcc">PX_COMPILE_TIME_ASSERT</a> (0==(sizeof(<a class="el" href="classPxVehicleChassisData.html">PxVehicleChassisData</a>)&0x0f))</td></tr>
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