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<h1>PxVehicleNoDrive.h</h1><a href="PxVehicleNoDrive_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">//</span>
<a name="l00002"></a>00002 <span class="comment">// Redistribution and use in source and binary forms, with or without</span>
<a name="l00003"></a>00003 <span class="comment">// modification, are permitted provided that the following conditions</span>
<a name="l00004"></a>00004 <span class="comment">// are met:</span>
<a name="l00005"></a>00005 <span class="comment">//  * Redistributions of source code must retain the above copyright</span>
<a name="l00006"></a>00006 <span class="comment">//    notice, this list of conditions and the following disclaimer.</span>
<a name="l00007"></a>00007 <span class="comment">//  * Redistributions in binary form must reproduce the above copyright</span>
<a name="l00008"></a>00008 <span class="comment">//    notice, this list of conditions and the following disclaimer in the</span>
<a name="l00009"></a>00009 <span class="comment">//    documentation and/or other materials provided with the distribution.</span>
<a name="l00010"></a>00010 <span class="comment">//  * Neither the name of NVIDIA CORPORATION nor the names of its</span>
<a name="l00011"></a>00011 <span class="comment">//    contributors may be used to endorse or promote products derived</span>
<a name="l00012"></a>00012 <span class="comment">//    from this software without specific prior written permission.</span>
<a name="l00013"></a>00013 <span class="comment">//</span>
<a name="l00014"></a>00014 <span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY</span>
<a name="l00015"></a>00015 <span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span>
<a name="l00016"></a>00016 <span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span>
<a name="l00017"></a>00017 <span class="comment">// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span>
<a name="l00018"></a>00018 <span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span>
<a name="l00019"></a>00019 <span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span>
<a name="l00020"></a>00020 <span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span>
<a name="l00021"></a>00021 <span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span>
<a name="l00022"></a>00022 <span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span>
<a name="l00023"></a>00023 <span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span>
<a name="l00024"></a>00024 <span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  </span>
<a name="l00029"></a>00029 
<a name="l00030"></a>00030 <span class="preprocessor">#ifndef PX_VEHICLE_NO_DRIVE_H</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define PX_VEHICLE_NO_DRIVE_H</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00036"></a>00036 <span class="preprocessor">#include "<a class="code" href="PxVehicleWheels_8h.html">vehicle/PxVehicleWheels.h</a>"</span>
<a name="l00037"></a>00037 <span class="preprocessor">#include "<a class="code" href="PxVehicleComponents_8h.html">vehicle/PxVehicleComponents.h</a>"</span>
<a name="l00038"></a>00038 
<a name="l00039"></a>00039 
<a name="l00040"></a>00040 <span class="preprocessor">#if !PX_DOXYGEN</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
<a name="l00042"></a>00042 {
<a name="l00043"></a>00043 <span class="preprocessor">#endif</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span>
<a name="l00045"></a>00045 <span class="keyword">struct </span><a class="code" href="structPxFilterData.html" title="PxFilterData is user-definable data which gets passed into the collision filtering...">PxFilterData</a>;
<a name="l00046"></a>00046 <span class="keyword">class </span><a class="code" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a>;
<a name="l00047"></a>00047 <span class="keyword">class </span><a class="code" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>;
<a name="l00048"></a>00048 <span class="keyword">class </span><a class="code" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time...">PxBatchQuery</a>;
<a name="l00049"></a>00049 <span class="keyword">class </span><a class="code" href="classPxVehicleDrivableSurfaceToTireFrictionPairs.html" title="Friction for each combination of driving surface type and tire type.">PxVehicleDrivableSurfaceToTireFrictionPairs</a>;
<a name="l00050"></a>00050 <span class="keyword">class </span><a class="code" href="classPxShape.html" title="Abstract class for collision shapes.">PxShape</a>;
<a name="l00051"></a>00051 <span class="keyword">class </span><a class="code" href="classPxMaterial.html" title="Material class to represent a set of surface properties.">PxMaterial</a>;
<a name="l00052"></a>00052 <span class="keyword">class </span><a class="code" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a>;
<a name="l00053"></a>00053 
<a name="l00057"></a><a class="code" href="classPxVehicleNoDrive.html">00057</a> <span class="keyword">class </span><a class="code" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleNoDrive</a> : <span class="keyword">public</span> <a class="code" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleWheels</a>
<a name="l00058"></a>00058 {
<a name="l00059"></a>00059 <span class="comment">//= ATTENTION! =====================================================================================</span>
<a name="l00060"></a>00060 <span class="comment">// Changing the data layout of this class breaks the binary serialization format.  See comments for </span>
<a name="l00061"></a>00061 <span class="comment">// PX_BINARY_SERIAL_VERSION.  If a modification is required, please adjust the getBinaryMetaData </span>
<a name="l00062"></a>00062 <span class="comment">// function.  If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION</span>
<a name="l00063"></a>00063 <span class="comment">// accordingly.</span>
<a name="l00064"></a>00064 <span class="comment">//==================================================================================================</span>
<a name="l00065"></a>00065 <span class="keyword">public</span>:
<a name="l00066"></a>00066 
<a name="l00067"></a><a class="code" href="classPxVehicleNoDrive.html#a960a335429c764ff7e258a0ec3ab5f0">00067</a>     <span class="keyword">friend</span> <span class="keyword">class </span>PxVehicleUpdate;
<a name="l00068"></a>00068 
<a name="l00078"></a>00078     <span class="keyword">static</span> <a class="code" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleNoDrive</a>* allocate(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> nbWheels);
<a name="l00079"></a>00079 
<a name="l00084"></a>00084     <span class="keywordtype">void</span> free();
<a name="l00085"></a>00085 
<a name="l00094"></a>00094     <span class="keywordtype">void</span> setup
<a name="l00095"></a>00095         (<a class="code" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>* physics, <a class="code" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a>* vehActor, <span class="keyword">const</span> <a class="code" href="classPxVehicleWheelsSimData.html" title="Data structure describing configuration data of a vehicle with up to 20 wheels.">PxVehicleWheelsSimData</a>&amp; wheelsData);
<a name="l00096"></a>00096 
<a name="l00106"></a>00106     <span class="keyword">static</span> <a class="code" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleNoDrive</a>* create
<a name="l00107"></a>00107         (<a class="code" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>* physics, <a class="code" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a>* vehActor, <span class="keyword">const</span> <a class="code" href="classPxVehicleWheelsSimData.html" title="Data structure describing configuration data of a vehicle with up to 20 wheels.">PxVehicleWheelsSimData</a>&amp; wheelsData);
<a name="l00108"></a>00108 
<a name="l00116"></a>00116     <span class="keywordtype">void</span> setToRestState();
<a name="l00117"></a>00117 
<a name="l00128"></a>00128     <span class="keywordtype">void</span> setBrakeTorque(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <span class="keywordtype">id</span>, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> brakeTorque);
<a name="l00129"></a>00129 
<a name="l00140"></a>00140     <span class="keywordtype">void</span> setDriveTorque(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <span class="keywordtype">id</span>, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> driveTorque);
<a name="l00141"></a>00141 
<a name="l00152"></a>00152     <span class="keywordtype">void</span> setSteerAngle(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <span class="keywordtype">id</span>, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> steerAngle);
<a name="l00153"></a>00153 
<a name="l00159"></a>00159     <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getBrakeTorque(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <span class="keywordtype">id</span>) <span class="keyword">const</span>;
<a name="l00160"></a>00160 
<a name="l00166"></a>00166     <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getDriveTorque(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <span class="keywordtype">id</span>) <span class="keyword">const</span>;
<a name="l00167"></a>00167 
<a name="l00173"></a>00173     <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getSteerAngle(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <span class="keywordtype">id</span>) <span class="keyword">const</span>;
<a name="l00174"></a>00174         
<a name="l00175"></a>00175 <span class="keyword">private</span>:
<a name="l00176"></a>00176 
<a name="l00177"></a><a class="code" href="classPxVehicleNoDrive.html#7facb97674b5575b66ffa9d780c2a1c3">00177</a>     <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* mSteerAngles;
<a name="l00178"></a><a class="code" href="classPxVehicleNoDrive.html#c5f06c9756c093f56f46e47d1d05c40c">00178</a>     <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* mDriveTorques;
<a name="l00179"></a><a class="code" href="classPxVehicleNoDrive.html#5b2c76abb2dc55b4047675cd7392475d">00179</a>     <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* mBrakeTorques;
<a name="l00180"></a>00180 
<a name="l00181"></a>00181 <span class="preprocessor">#if PX_P64_FAMILY</span>
<a name="l00182"></a>00182 <span class="preprocessor"></span>    <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mPad[2];
<a name="l00183"></a>00183 <span class="preprocessor">#else </span>
<a name="l00184"></a><a class="code" href="classPxVehicleNoDrive.html#0eef7389deac2fd9aeb1824c62ec5a00">00184</a> <span class="preprocessor"></span>    <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mPad[1];
<a name="l00185"></a>00185 <span class="preprocessor">#endif</span>
<a name="l00186"></a>00186 <span class="preprocessor"></span>
<a name="l00190"></a>00190     <span class="keywordtype">bool</span> isValid() <span class="keyword">const</span>;
<a name="l00191"></a>00191 
<a name="l00192"></a>00192 
<a name="l00193"></a>00193 <span class="comment">//serialization</span>
<a name="l00194"></a>00194 <span class="keyword">public</span>:
<a name="l00195"></a><a class="code" href="classPxVehicleNoDrive.html#6ba06186cf9355dd9198beef75352afc">00195</a>                                     <a class="code" href="classPxVehicleNoDrive.html#6ba06186cf9355dd9198beef75352afc">PxVehicleNoDrive</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleWheels</a>(baseFlags) {} 
<a name="l00196"></a>00196     <span class="keyword">virtual</span>     <span class="keywordtype">void</span>                exportExtraData(<a class="code" href="classPxSerializationContext.html" title="Binary serialization context class.">PxSerializationContext</a>&amp;);
<a name="l00197"></a>00197                 <span class="keywordtype">void</span>                importExtraData(<a class="code" href="classPxDeserializationContext.html" title="Binary deserialization context class.">PxDeserializationContext</a>&amp;);
<a name="l00198"></a>00198     <span class="keyword">static</span>      <a class="code" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleNoDrive</a>*   createObject(<a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a>*&amp; address, <a class="code" href="classPxDeserializationContext.html" title="Binary deserialization context class.">PxDeserializationContext</a>&amp; context);
<a name="l00199"></a>00199     <span class="keyword">static</span>      <span class="keywordtype">void</span>                getBinaryMetaData(<a class="code" href="classPxOutputStream.html" title="Output stream class for I/O.">PxOutputStream</a>&amp; stream);
<a name="l00200"></a><a class="code" href="classPxVehicleNoDrive.html#6e5503e7a2d85964bdebce938c3c082b">00200</a>     <span class="keyword">virtual</span>     <span class="keyword">const</span> <span class="keywordtype">char</span>*         <a class="code" href="classPxVehicleNoDrive.html#6e5503e7a2d85964bdebce938c3c082b" title="Returns string name of dynamic type.">getConcreteTypeName</a>()<span class="keyword"> const         </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"PxVehicleNoDrive"</span>;    }
<a name="l00201"></a><a class="code" href="classPxVehicleNoDrive.html#e6115dc7e2bf9a1a8f73d39c88ac8a65">00201</a>     <span class="keyword">virtual</span>     <span class="keywordtype">bool</span>                <a class="code" href="classPxVehicleNoDrive.html#e6115dc7e2bf9a1a8f73d39c88ac8a65" title="Returns whether a given type name matches with the type of this instance.">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword">  const   </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">"PxVehicleNoDrive"</span>, name) || <a class="code" href="classPxBase.html#ae9d444c7cfd1715a101350a1b1226ef" title="Returns whether a given type name matches with the type of this instance.">PxBase::isKindOf</a>(name); }
<a name="l00202"></a><a class="code" href="classPxVehicleNoDrive.html#1cc626970c2f4b5a2cf16aa99abedcbf">00202</a>                 <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a>               <a class="code" href="classPxVehicleNoDrive.html#1cc626970c2f4b5a2cf16aa99abedcbf">getNbSteerAngle</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mWheelsSimData.getNbWheels();  }
<a name="l00203"></a><a class="code" href="classPxVehicleNoDrive.html#77ffe8a3c8951abc5a07d9310502651e">00203</a>                 <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a>               <a class="code" href="classPxVehicleNoDrive.html#77ffe8a3c8951abc5a07d9310502651e">getNbDriveTorque</a>()<span class="keyword"> const    </span>{ <span class="keywordflow">return</span> mWheelsSimData.getNbWheels();  }
<a name="l00204"></a><a class="code" href="classPxVehicleNoDrive.html#ad5be54068f68819102dca831790db0c">00204</a>                 <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a>               <a class="code" href="classPxVehicleNoDrive.html#ad5be54068f68819102dca831790db0c">getNbBrakeTorque</a>()<span class="keyword"> const    </span>{ <span class="keywordflow">return</span> mWheelsSimData.getNbWheels();  }
<a name="l00205"></a>00205 <span class="keyword">protected</span>:
<a name="l00206"></a>00206                                     <a class="code" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleNoDrive</a>();
<a name="l00207"></a><a class="code" href="classPxVehicleNoDrive.html#316d68c5a32095cac2e364f7b29934a1">00207</a>                                     <a class="code" href="classPxVehicleNoDrive.html#316d68c5a32095cac2e364f7b29934a1">~PxVehicleNoDrive</a>() {}
<a name="l00208"></a>00208 <span class="comment">//~serialization</span>
<a name="l00209"></a>00209 };
<a name="l00210"></a>00210 <a class="code" href="group__foundation.html#gb12cc8cbd08c9c19ab0d40b7f789012e">PX_COMPILE_TIME_ASSERT</a>(0==(<span class="keyword">sizeof</span>(<a class="code" href="classPxVehicleNoDrive.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleNoDrive</a>) &amp; 15));
<a name="l00211"></a>00211 
<a name="l00212"></a>00212 <span class="preprocessor">#if !PX_DOXYGEN</span>
<a name="l00213"></a>00213 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
<a name="l00214"></a>00214 <span class="preprocessor">#endif</span>
<a name="l00215"></a>00215 <span class="preprocessor"></span>
<a name="l00217"></a>00217 <span class="preprocessor">#endif //PX_VEHICLE_NO_DRIVE_H</span>
</pre></div></div>

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