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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSpatialIndex.h File Reference</title>
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<h1>PxSpatialIndex.h File Reference</h1><code>#include "<a class="el" href="PxPhysXConfig_8h-source.html">PxPhysXConfig.h</a>"</code><br>
<code>#include "<a class="el" href="PxTransform_8h-source.html">foundation/PxTransform.h</a>"</code><br>
<code>#include "<a class="el" href="PxGeometry_8h-source.html">geometry/PxGeometry.h</a>"</code><br>
<code>#include "<a class="el" href="PxQueryReport_8h-source.html">PxQueryReport.h</a>"</code><br>
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<div class="dynheader">
Include dependency graph for PxSpatialIndex.h:</div>
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<p><center><img src="PxSpatialIndex_8h__incl.png" border="0" usemap="#PxSpatialIndex.h_map" alt=""></center>
<map name="PxSpatialIndex.h_map">
<area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="527,224,636,246"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="148,86,305,107"><area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="351,224,503,246"><area shape="rect" href="PxQueryReport_8h.html" title="PxQueryReport.h" alt="PxQueryReport.h" coords="313,155,420,176"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="461,294,677,315"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="468,432,567,454"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="301,502,477,523"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="157,571,333,592"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="164,155,289,176"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="7,155,140,176"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="151,224,276,246"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="151,294,276,315"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="251,432,397,454"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="321,363,457,384"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="309,294,437,315"></map>
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This graph shows which files directly or indirectly include this file:</div>
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<a href="PxSpatialIndex_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxSpatialIndexItem.html">PxSpatialIndexItem</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSpatialOverlapCallback.html">PxSpatialOverlapCallback</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Callback class for overlap queries against <a class="el" href="classPxSpatialIndex.html" title="provides direct access to PhysX' Spatial Query engine">PxSpatialIndex</a>. <a href="structPxSpatialOverlapCallback.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxSpatialLocationCallback.html">PxSpatialLocationCallback</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Callback class for raycast and sweep queries against <a class="el" href="classPxSpatialIndex.html" title="provides direct access to PhysX' Spatial Query engine">PxSpatialIndex</a>. <a href="structPxSpatialLocationCallback.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">provides direct access to PhysX' Spatial Query engine <a href="classPxSpatialIndex.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#ga07c59a855d77f9e5f7bc2fc3cf8b816">PxSpatialIndexItemId</a></td></tr>
<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_DEPRECATED <br class="typebreak">
PX_PHYSX_CORE_API <br class="typebreak">
<a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#g4608473fcea7bec808f20e2e9ed4bbf1">PxCreateSpatialIndex</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Creates a spatial index. <a href="group__physics.html#g4608473fcea7bec808f20e2e9ed4bbf1"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Variables</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">static const <a class="el" href="group__physics.html#ga07c59a855d77f9e5f7bc2fc3cf8b816">PxSpatialIndexItemId</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#gc5525ef79da01168ea797595a3e4dac0">PX_SPATIAL_INDEX_INVALID_ITEM_ID</a> = 0xffffffff</td></tr>
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