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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRigidBody.h File Reference</title>
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<h1>PxRigidBody.h File Reference</h1><code>#include "<a class="el" href="PxRigidActor_8h-source.html">PxRigidActor.h</a>"</code><br>
<code>#include "<a class="el" href="PxForceMode_8h-source.html">PxForceMode.h</a>"</code><br>
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<div class="dynheader">
Include dependency graph for PxRigidBody.h:</div>
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<p><center><img src="PxRigidBody_8h__incl.png" border="0" usemap="#PxRigidBody.h_map" alt=""></center>
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This graph shows which files directly or indirectly include this file:</div>
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<p><center><img src="PxRigidBody_8h__dep__incl.png" border="0" usemap="#PxRigidBody.hdep_map" alt=""></center>
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<a href="PxRigidBody_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxRigidBodyFlag.html">PxRigidBodyFlag</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Collection of flags describing the behavior of a rigid body. <a href="structPxRigidBodyFlag.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxRigidBody.html">PxRigidBody</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="classPxRigidBody.html" title="PxRigidBody is a base class shared between dynamic rigid body objects.">PxRigidBody</a> is a base class shared between dynamic rigid body objects. <a href="classPxRigidBody.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a><br class="typebreak">
< <a class="el" href="structPxRigidBodyFlag.html#5fd4878ae66a98c030a9d976e8ba8596">PxRigidBodyFlag::Enum</a>, PxU8 > </td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#g2ab6803c803ae6372791ff060068c6a1">PxRigidBodyFlags</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">collection of set bits defined in <a class="el" href="structPxRigidBodyFlag.html" title="Collection of flags describing the behavior of a rigid body.">PxRigidBodyFlag</a>. <a href="group__physics.html#g2ab6803c803ae6372791ff060068c6a1"></a><br></td></tr>
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