aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Documentation/PhysXAPI/files/PxParticleBase_8h.html
blob: 6bfee4ed99d0e691cf01250c0c83fc2b02457797 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
<html>
	<head>
		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleBase.h File Reference</title>
		<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
		<LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
	</head>

	<body bgcolor="#FFFFFF">
		<div id="header">
			<hr class="first">
			<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
			<center>
				<a class="qindex" href="main.html">Main Page</a> &nbsp; 
				<a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; 
				<a class="qindex" href="annotated.html">Compound List</a> &nbsp; 
				<a class="qindex" href="functions.html">Compound Members</a> &nbsp;  
			</center>
			<hr class="second">
		</div>
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1>PxParticleBase.h File Reference</h1><code>#include &quot;<a class="el" href="PxPhysXConfig_8h-source.html">PxPhysXConfig.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxBounds3_8h-source.html">foundation/PxBounds3.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxFiltering_8h-source.html">PxFiltering.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxParticleBaseFlag_8h-source.html">particles/PxParticleBaseFlag.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxActor_8h-source.html">PxActor.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxParticleCreationData_8h-source.html">particles/PxParticleCreationData.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxParticleReadData_8h-source.html">particles/PxParticleReadData.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxForceMode_8h-source.html">PxForceMode.h</a>&quot;</code><br>

<p>
<div class="dynheader">
Include dependency graph for PxParticleBase.h:</div>
<div class="dynsection">
<p><center><img src="PxParticleBase_8h__incl.png" border="0" usemap="#PxParticleBase.h_map" alt=""></center>
<map name="PxParticleBase.h_map">
<area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="497,224,607,245"><area shape="rect" href="PxBounds3_8h.html" title="foundation/PxBounds3.h" alt="foundation/PxBounds3.h" coords="287,154,436,176"><area shape="rect" href="PxFiltering_8h.html" title="PxFiltering.h" alt="PxFiltering.h" coords="561,154,641,176"><area shape="rect" href="PxParticleBaseFlag_8h.html" title="particles/PxParticleBaseFlag.h" alt="particles/PxParticleBaseFlag.h" coords="720,85,904,106"><area shape="rect" href="PxActor_8h.html" title="PxActor.h" alt="PxActor.h" coords="561,85,623,106"><area shape="rect" href="PxParticleCreationData_8h.html" title="particles/PxParticleCreationData.h" alt="particles/PxParticleCreationData.h" coords="59,154,261,176"><area shape="rect" href="PxParticleReadData_8h.html" title="particles/PxParticleReadData.h" alt="particles/PxParticleReadData.h" coords="1000,85,1184,106"><area shape="rect" href="PxForceMode_8h.html" title="PxForceMode.h" alt="PxForceMode.h" coords="77,432,176,453"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="564,362,780,384"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="735,570,833,592"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="565,640,741,661"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="428,709,604,730"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="159,224,316,245"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="340,224,473,245"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="319,293,444,314"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="161,293,295,314"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="305,362,431,384"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="305,432,431,453"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="335,570,481,592"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="560,501,696,522"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="919,224,1047,245"><area shape="rect" href="PxClient_8h.html" title="PxClient.h" alt="PxClient.h" coords="809,154,879,176"><area shape="rect" href="PxBase_8h.html" title="common/PxBase.h" alt="common/PxBase.h" coords="665,154,785,176"><area shape="rect" href="PxSerialFramework_8h.html" title="PxSerialFramework.h" alt="PxSerialFramework.h" coords="572,293,705,314"><area shape="rect" href="PxCollection_8h.html" title="PxCollection.h" alt="PxCollection.h" coords="681,224,772,245"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="729,293,865,314"><area shape="rect" href="PxStrideIterator_8h.html" title="foundation/PxStrideIterator.h" alt="foundation/PxStrideIterator.h" coords="560,432,731,453"><area shape="rect" href="PxLockedData_8h.html" title="PxLockedData.h" alt="PxLockedData.h" coords="953,154,1055,176"><area shape="rect" href="PxParticleFlag_8h.html" title="PxParticleFlag.h" alt="PxParticleFlag.h" coords="1180,362,1281,384"></map>
</div>

<p>
<div class="dynheader">
This graph shows which files directly or indirectly include this file:</div>
<div class="dynsection">
<p><center><img src="PxParticleBase_8h__dep__incl.png" border="0" usemap="#PxParticleBase.hdep_map" alt=""></center>
<map name="PxParticleBase.hdep_map">
<area shape="rect" href="PxParticleSystem_8h.html" title="PxParticleSystem.h" alt="PxParticleSystem.h" coords="211,85,331,106"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="256,362,355,384"><area shape="rect" href="PxParticleFluid_8h.html" title="PxParticleFluid.h" alt="PxParticleFluid.h" coords="363,85,467,106"><area shape="rect" href="PxScene_8h.html" title="PxScene.h" alt="PxScene.h" coords="235,154,307,176"><area shape="rect" href="PxSceneLock_8h.html" title="PxSceneLock.h" alt="PxSceneLock.h" coords="257,293,353,314"><area shape="rect" href="PxVolumeCache_8h.html" title="PxVolumeCache.h" alt="PxVolumeCache.h" coords="308,224,425,245"><area shape="rect" href="PxSceneQueryExt_8h.html" title="PxSceneQueryExt.h" alt="PxSceneQueryExt.h" coords="57,224,183,245"><area shape="rect" href="PxExtensionsAPI_8h.html" title="PxExtensionsAPI.h" alt="PxExtensionsAPI.h" coords="61,293,181,314"></map>
</div>

<p>
<a href="PxParticleBase_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxParticleBase.html">PxParticleBase</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The particle base class represents the shared module for particle based simulation. This class can't be instantiated. (deprecated).  <a href="classPxParticleBase.html#_details">More...</a><br></td></tr>
</table>
</div>

<hr style="width: 100%; height: 2px;"><br>
Copyright &copy; 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
</body>
</html>