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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMetaDataFlags.h File Reference</title>
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<h1>PxMetaDataFlags.h File Reference</h1><code>#include "<a class="el" href="Px_8h-source.html">foundation/Px.h</a>"</code><br>
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<a href="PxMetaDataFlags_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxMetaDataFlag.html">PxMetaDataFlag</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Flags used to configure binary meta data entries, typically set through PX_DEF_BIN_METADATA defines. <a href="structPxMetaDataFlag.html#_details">More...</a><br></td></tr>
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