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		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMat44.h File Reference</title>
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<h1>PxMat44.h File Reference</h1><code>#include &quot;<a class="el" href="PxQuat_8h-source.html">foundation/PxQuat.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxVec4_8h-source.html">foundation/PxVec4.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxMat33_8h-source.html">foundation/PxMat33.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxTransform_8h-source.html">foundation/PxTransform.h</a>&quot;</code><br>

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Include dependency graph for PxMat44.h:</div>
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<a href="PxMat44_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxMat44.html">PxMat44</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">4x4 matrix class  <a href="classPxMat44.html#_details">More...</a><br></td></tr>
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