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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMassProperties.h File Reference</title>
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<h1>PxMassProperties.h File Reference</h1><code>#include "<a class="el" href="PxPhysXConfig_8h-source.html">PxPhysXConfig.h</a>"</code><br>
<code>#include "<a class="el" href="PxMath_8h-source.html">foundation/PxMath.h</a>"</code><br>
<code>#include "<a class="el" href="PxMathUtils_8h-source.html">foundation/PxMathUtils.h</a>"</code><br>
<code>#include "<a class="el" href="PxVec3_8h-source.html">foundation/PxVec3.h</a>"</code><br>
<code>#include "<a class="el" href="PxMat33_8h-source.html">foundation/PxMat33.h</a>"</code><br>
<code>#include "<a class="el" href="PxQuat_8h-source.html">foundation/PxQuat.h</a>"</code><br>
<code>#include "<a class="el" href="PxTransform_8h-source.html">foundation/PxTransform.h</a>"</code><br>
<code>#include "<a class="el" href="PxGeometry_8h-source.html">geometry/PxGeometry.h</a>"</code><br>
<code>#include "<a class="el" href="PxBoxGeometry_8h-source.html">geometry/PxBoxGeometry.h</a>"</code><br>
<code>#include "<a class="el" href="PxSphereGeometry_8h-source.html">geometry/PxSphereGeometry.h</a>"</code><br>
<code>#include "<a class="el" href="PxCapsuleGeometry_8h-source.html">geometry/PxCapsuleGeometry.h</a>"</code><br>
<code>#include "<a class="el" href="PxConvexMeshGeometry_8h-source.html">geometry/PxConvexMeshGeometry.h</a>"</code><br>
<code>#include "<a class="el" href="PxConvexMesh_8h-source.html">geometry/PxConvexMesh.h</a>"</code><br>
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Include dependency graph for PxMassProperties.h:</div>
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<p><center><img src="PxMassProperties_8h__incl.png" border="0" usemap="#PxMassProperties.h_map" alt=""></center>
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This graph shows which files directly or indirectly include this file:</div>
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<p><center><img src="PxMassProperties_8h__dep__incl.png" border="0" usemap="#PxMassProperties.hdep_map" alt=""></center>
<map name="PxMassProperties.hdep_map">
<area shape="rect" href="PxExtensionsAPI_8h.html" title="PxExtensionsAPI.h" alt="PxExtensionsAPI.h" coords="7,155,127,176"><area shape="rect" href="PxRigidBodyExt_8h.html" title="PxRigidBodyExt.h" alt="PxRigidBodyExt.h" coords="104,86,216,107"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="65,224,164,246"></map>
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<a href="PxMassProperties_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxMassProperties.html">PxMassProperties</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Utility class to compute and manipulate mass and inertia tensor properties. <a href="classPxMassProperties.html#_details">More...</a><br></td></tr>
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