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		<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxFoundation.h File Reference</title>
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<h1>PxFoundation.h File Reference</h1><code>#include &quot;<a class="el" href="Px_8h-source.html">foundation/Px.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="PxErrors_8h-source.html">foundation/PxErrors.h</a>&quot;</code><br>

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Include dependency graph for PxFoundation.h:</div>
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This graph shows which files directly or indirectly include this file:</div>
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<a href="PxFoundation_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxFoundation.html">PxFoundation</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Foundation SDK singleton class.  <a href="classPxFoundation.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacephysx.html">physx</a></td></tr>

<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_C_EXPORT PX_FOUNDATION_API <br class="typebreak">
physx::PxFoundation <br class="typebreak">
*PX_CALL_CONV&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g9deda8eaad9681fc9eb456adc5225668">PxCreateFoundation</a> (<a class="el" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">physx::PxU32</a> version, physx::PxAllocatorCallback &amp;allocator, physx::PxErrorCallback &amp;errorCallback)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creates an instance of the foundation class.  <a href="group__foundation.html#g9deda8eaad9681fc9eb456adc5225668"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_C_EXPORT PX_FOUNDATION_API <br class="typebreak">
physx::PxFoundation <br class="typebreak">
&amp;PX_CALL_CONV&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g2f06b47e22c6e93701d766444c67f3a6">PxGetFoundation</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the Foundation SDK after it has been created.  <a href="group__foundation.html#g2f06b47e22c6e93701d766444c67f3a6"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_C_EXPORT PX_FOUNDATION_API <br class="typebreak">
<a class="el" href="classphysx_1_1PxProfilerCallback.html">physx::PxProfilerCallback</a> <br class="typebreak">
*PX_CALL_CONV&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g0fb72a858fd527761dbe042cb4adbbe6">PxGetProfilerCallback</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the callback that will be used for all profiling.  <a href="group__foundation.html#g0fb72a858fd527761dbe042cb4adbbe6"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">PX_C_EXPORT PX_FOUNDATION_API <br class="typebreak">
void PX_CALL_CONV&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g14bf03e830d32c8da6a9a21ad60d0445">PxSetProfilerCallback</a> (<a class="el" href="classphysx_1_1PxProfilerCallback.html">physx::PxProfilerCallback</a> *profiler)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the callback that will be used for all profiling.  <a href="group__foundation.html#g14bf03e830d32c8da6a9a21ad60d0445"></a><br></td></tr>
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