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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxFlags.h File Reference</title>
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<h1>PxFlags.h File Reference</h1><code>#include "<a class="el" href="Px_8h-source.html">foundation/Px.h</a>"</code><br>
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Include dependency graph for PxFlags.h:</div>
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<a href="PxFlags_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxFlags.html">PxFlags< enumtype, storagetype ></a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Container for bitfield flag variables associated with a specific enum type. <a href="classPxFlags.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(enumtype, storagetype)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="group__foundation.html#ge7f303c47b02361f07922467952ea49d">PX_FLAGS_TYPEDEF</a>(x, y)</td></tr>
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