1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
<html>
<head>
<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxContact.h File Reference</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
</head>
<body bgcolor="#FFFFFF">
<div id="header">
<hr class="first">
<img alt="" src="images/PhysXlogo.png" align="middle"> <br>
<center>
<a class="qindex" href="main.html">Main Page</a>
<a class="qindex" href="hierarchy.html">Class Hierarchy</a>
<a class="qindex" href="annotated.html">Compound List</a>
<a class="qindex" href="functions.html">Compound Members</a>
</center>
<hr class="second">
</div>
<!-- Generated by Doxygen 1.5.8 -->
<div class="contents">
<h1>PxContact.h File Reference</h1><code>#include "<a class="el" href="PxVec3_8h-source.html">foundation/PxVec3.h</a>"</code><br>
<code>#include "<a class="el" href="PxAssert_8h-source.html">foundation/PxAssert.h</a>"</code><br>
<p>
<div class="dynheader">
Include dependency graph for PxContact.h:</div>
<div class="dynsection">
<p><center><img src="PxContact_8h__incl.png" border="0" usemap="#PxContact.h_map" alt=""></center>
<map name="PxContact.h_map">
<area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="141,85,267,107"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="285,224,421,245"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="141,155,267,176"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="7,432,183,453"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="121,293,268,315"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="312,293,411,315"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="144,363,320,384"></map>
</div>
<p>
<div class="dynheader">
This graph shows which files directly or indirectly include this file:</div>
<div class="dynsection">
<p><center><img src="PxContact_8h__dep__incl.png" border="0" usemap="#PxContact.hdep_map" alt=""></center>
<map name="PxContact.hdep_map">
<area shape="rect" href="PxContactModifyCallback_8h.html" title="PxContactModifyCallback.h" alt="PxContactModifyCallback.h" coords="7,85,169,106"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="157,154,256,176"><area shape="rect" href="PxSimulationEventCallback_8h.html" title="PxSimulationEventCallback.h" alt="PxSimulationEventCallback.h" coords="244,85,420,106"></map>
</div>
<p>
<a href="PxContact_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxMassModificationProps.html">PxMassModificationProps</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxContactPatch.html">PxContactPatch</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Header for contact patch where all points share same material and normal. <a href="structPxContactPatch.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxContact.html">PxContact</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Contact point data including face (feature) indices. <a href="structPxContact.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxExtendedContact.html">PxExtendedContact</a></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxModifiableContact.html">PxModifiableContact</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">A modifiable contact point. This has additional fields per-contact to permit modification by user. <a href="structPxModifiableContact.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxContactStreamIterator.html">PxContactStreamIterator</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">A class to iterate over a compressed contact stream. This supports read-only access to the various contact formats. <a href="structPxContactStreamIterator.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="PxContact_8h.html#d7d63e592ac0d23d42e12e10572039fe">PXC_CONTACT_NO_FACE_INDEX</a> 0xffffffff</td></tr>
<tr><td colspan="2"><br><h2>Variables</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct <a class="el" href="structPxMassModificationProps.html">PxMassModificationProps</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="PxContact_8h.html#35f3891f04914da5498cd14c6c7332dc">PX_ALIGN_SUFFIX</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Header for contact patch where all points share same material and normal. <a href="#35f3891f04914da5498cd14c6c7332dc"></a><br></td></tr>
</table>
<hr><h2>Define Documentation</h2>
<a class="anchor" name="d7d63e592ac0d23d42e12e10572039fe"></a><!-- doxytag: member="PxContact.h::PXC_CONTACT_NO_FACE_INDEX" ref="d7d63e592ac0d23d42e12e10572039fe" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">#define PXC_CONTACT_NO_FACE_INDEX 0xffffffff </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
<p>Referenced by <a class="el" href="PxContact_8h-source.html#l00451">PxContactStreamIterator::getFaceIndex0()</a>, <a class="el" href="PxContact_8h-source.html#l00460">PxContactStreamIterator::getFaceIndex1()</a>, <a class="el" href="PxContactModifyCallback_8h-source.html#l00138">PxContactSet::getInternalFaceIndex0()</a>, and <a class="el" href="PxContactModifyCallback_8h-source.html#l00145">PxContactSet::getInternalFaceIndex1()</a>.</p>
</div>
</div><p>
<hr><h2>Variable Documentation</h2>
<a class="anchor" name="35f3891f04914da5498cd14c6c7332dc"></a><!-- doxytag: member="PxContact.h::PX_ALIGN_SUFFIX" ref="35f3891f04914da5498cd14c6c7332dc" args="" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname"> <a class="el" href="structPxModifiableContact.html">PxModifiableContact</a>
<a class="el" href="group__geomutils.html#gaad56fd2611227e004393c504092bdac">PX_ALIGN_SUFFIX</a> </td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
Header for contact patch where all points share same material and normal.
<p>
A modifiable contact point. This has additional fields per-contact to permit modification by user.<p>
Contact point data including face (feature) indices.<p>
<dl class="note" compact><dt><b>Note:</b></dt><dd>Not all fields are currently exposed to the user. </dd></dl>
</div>
</div><p>
</div>
<hr style="width: 100%; height: 2px;"><br>
Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
</body>
</html>
|