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<title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxArticulationLink.h File Reference</title>
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<h1>PxArticulationLink.h File Reference</h1><code>#include "<a class="el" href="PxPhysXConfig_8h-source.html">PxPhysXConfig.h</a>"</code><br>
<code>#include "<a class="el" href="PxArticulationJoint_8h-source.html">PxArticulationJoint.h</a>"</code><br>
<code>#include "<a class="el" href="PxRigidBody_8h-source.html">PxRigidBody.h</a>"</code><br>
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Include dependency graph for PxArticulationLink.h:</div>
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This graph shows which files directly or indirectly include this file:</div>
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<a href="PxArticulationLink_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxArticulationLink.html">PxArticulationLink</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">a component of an articulation that represents a rigid body <a href="classPxArticulationLink.html#_details">More...</a><br></td></tr>
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