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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "PxErrorCallback.h"
#include <ApexDefs.h>
class SimplePxErrorStream : public physx::PxErrorCallback
{
virtual void reportError(physx::PxErrorCode::Enum code, const char* message, const char* file, int line)
{
const char* errorCode = NULL;
switch (code)
{
case physx::PxErrorCode::eNO_ERROR :
return;
case physx::PxErrorCode::eINVALID_PARAMETER:
errorCode = "Invalid Parameter";
break;
case physx::PxErrorCode::eINVALID_OPERATION:
errorCode = "Invalid Operation";
break;
case physx::PxErrorCode::eOUT_OF_MEMORY:
errorCode = "Out of Memory";
break;
case physx::PxErrorCode::eINTERNAL_ERROR :
errorCode = "Internal Error";
break;
// case physx::PxErrorCode::eASSERTION:
// errorCode = "Assertion";
// break;
case physx::PxErrorCode::eDEBUG_INFO:
errorCode = "Debug Info";
break;
case physx::PxErrorCode::eDEBUG_WARNING:
errorCode = "Debug Warning";
break;
// case physx::PxErrorCode::eSERIALIZATION_ERROR:
// errorCode = "Serialization Error";
// break;
default:
errorCode = "Unknown Error Code";
}
if (errorCode != NULL)
{
printf("PhysX error: %s %s:%d\n%s\n", errorCode, file, line, message);
}
else
{
printf("PhysX error: physx::PxErrorCode is %d in %s:%d\n%s\n", code, file, line, message);
}
}
virtual void print(const char* message)
{
printf("%s", message);
}
};
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