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<!DOCTYPE NvParameters>
<NvParameters numObjects="1" version="1.0" >
<value name="" type="Ref" className="ImpactEmitterAssetParameters" version="0.0" checksum="0x5b78e967 0xd4e18888 0xaac77873 0xef2e1cba">
<struct name="">
<array name="eventSetList" size="1" type="Ref">
<value type="Ref" included="1" className="ImpactObjectEvent" version="0.1" checksum="0x18bc25ae 0xb43f2a22 0x8b698b9d 0xdce8fd3">
<struct name="">
<value name="eventSetName" type="String">meshParticleEvent</value>
<value name="iofxAssetName" type="Ref" included="0" className="IOFX" objectName="testMeshIofx"></value>
<value name="iosAssetName" type="Ref" included="0" className="ParticleIosAsset" objectName="meshParticleIosPhysX3"></value>
<value name="angleLow" type="F32">0</value>
<value name="angleHigh" type="F32">45</value>
<value name="speedLow" type="F32">10</value>
<value name="speedHigh" type="F32">40</value>
<value name="lifeLow" type="F32">5</value>
<value name="lifeHigh" type="F32">10</value>
<value name="delay" type="F32">0</value>
<value name="particleSpawnCount" type="U32">25</value>
<value name="impactAxis" type="Enum">reflection</value>
<struct name="lodParamDesc">
<value name="version" type="U32">0</value>
<value name="maxDistance" type="F32">10000</value>
<value name="distanceWeight" type="F32">1</value>
<value name="speedWeight" type="F32">0</value>
<value name="lifeWeight" type="F32">0</value>
<value name="separationWeight" type="F32">0</value>
<value name="bias" type="F32">0</value>
</struct>
</struct>
</value>
</array>
</struct>
</value>
</NvParameters>
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