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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef MODULE_CONVERSIONIMPACTOBJECTEVENT_0P1_0P2H_H
#define MODULE_CONVERSIONIMPACTOBJECTEVENT_0P1_0P2H_H
#include "NvParamConversionTemplate.h"
#include "ImpactObjectEvent_0p1.h"
#include "ImpactObjectEvent_0p2.h"
#include "nvparameterized/NvParamUtils.h"
#define PARAM_RET(x) if( (x) != NvParameterized::ERROR_NONE ) \
{ PX_ASSERT(0 && "INVALID Parameter"); return false; }
namespace nvidia {
namespace apex {
namespace legacy {
typedef NvParameterized::ParamConversionTemplate<nvidia::parameterized::ImpactObjectEvent_0p1,
nvidia::parameterized::ImpactObjectEvent_0p2,
nvidia::parameterized::ImpactObjectEvent_0p1::ClassVersion,
nvidia::parameterized::ImpactObjectEvent_0p2::ClassVersion>
ConversionImpactObjectEvent_0p1_0p2Parent;
class ConversionImpactObjectEvent_0p1_0p2: public ConversionImpactObjectEvent_0p1_0p2Parent
{
public:
static NvParameterized::Conversion* Create(NvParameterized::Traits* t)
{
void* buf = t->alloc(sizeof(ConversionImpactObjectEvent_0p1_0p2));
return buf ? PX_PLACEMENT_NEW(buf, ConversionImpactObjectEvent_0p1_0p2)(t) : 0;
}
protected:
ConversionImpactObjectEvent_0p1_0p2(NvParameterized::Traits* t) : ConversionImpactObjectEvent_0p1_0p2Parent(t) {}
const NvParameterized::PrefVer* getPreferredVersions() const
{
static NvParameterized::PrefVer prefVers[] =
{
//TODO:
// Add your preferred versions for included references here.
// Entry format is
// { (const char*)longName, (uint32_t)preferredVersion }
{ 0, 0 } // Terminator (do not remove!)
};
return prefVers;
}
bool convert()
{
//TODO:
// Write custom conversion code here using mNewData and mLegacyData members.
//
// Note that
// - mNewData has already been initialized with default values
// - same-named/same-typed members have already been copied
// from mLegacyData to mNewData
// - included references were moved to mNewData
// (and updated to preferred versions according to getPreferredVersions)
//
// For more info see the versioning wiki.
NvParameterized::Handle hOld(*mLegacyData, "iosAssetName");
PX_ASSERT(hOld.isValid());
NvParameterized::Handle hNew(*mNewData, "iosAssetName");
PX_ASSERT(hNew.isValid());
NvParameterized::Interface* oldRef = NULL;
PARAM_RET(hOld.getParamRef(oldRef));
PARAM_RET(hOld.setParamRef(0));
if (oldRef)
{
if (!physx::shdfnd::strcmp("NxBasicIosAsset", oldRef->className()))
{
oldRef->setClassName("BasicIosAsset");
}
PARAM_RET(hNew.setParamRef(oldRef));
}
return true;
}
};
}
}
} //nvidia::apex::legacy
#endif
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