aboutsummaryrefslogtreecommitdiff
path: root/APEX_1.4/module/emitter/src/EmitterAssetPreview.cpp
blob: fccf8c9d3ffe46fbbe2368a125806f89197f2018 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
/*
 * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
 *
 * NVIDIA CORPORATION and its licensors retain all intellectual property
 * and proprietary rights in and to this software, related documentation
 * and any modifications thereto.  Any use, reproduction, disclosure or
 * distribution of this software and related documentation without an express
 * license agreement from NVIDIA CORPORATION is strictly prohibited.
 */


#include "EmitterPreview.h"
#include "EmitterAssetPreview.h"

#define ASSET_INFO_XPOS					(-0.9f)	// left position of the asset info
#define ASSET_INFO_YPOS					( 0.9f)	// top position of the asset info
#define DEBUG_TEXT_HEIGHT				(0.4f)	// in screen space

namespace nvidia
{
namespace emitter
{

bool EmitterAssetPreview::isValid() const
{
	return mApexRenderDebug != NULL;
}

void EmitterAssetPreview::drawEmitterPreview(void)
{
	WRITE_ZONE();
#ifndef WITHOUT_DEBUG_VISUALIZE
	if (!mApexRenderDebug)
	{
		return;
	}

	//asset preview init
	if (mGroupID == 0)
	{
		mGroupID = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity));
		mAsset->mGeom->drawPreview(mScale, mApexRenderDebug);
		RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup();
	}

	toggleDrawPreview();
	setDrawGroupsPose();
#endif
}

void	EmitterAssetPreview::drawPreviewAssetInfo(void)
{
	if (!mApexRenderDebug)
	{
		return;
	}
		
	char buf[128];
	buf[sizeof(buf) - 1] = 0;

	ApexSimpleString myString;
	ApexSimpleString floatStr;
	uint32_t lineNum = 0;

	using RENDER_DEBUG::DebugColors;
	RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState();
	//	RENDER_DEBUG_IFACE(&mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::ScreenSpace);
	RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer);
	RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(2.0f);
	RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Yellow));

	// asset name
	APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName());
	drawInfoLine(lineNum++, buf);
	lineNum++;
			
	RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState();
}


void		EmitterAssetPreview::drawInfoLine(uint32_t lineNum, const char* str)
{
#ifdef WITHOUT_DEBUG_VISUALIZE
	PX_UNUSED(lineNum);
	PX_UNUSED(str);
#else
	using RENDER_DEBUG::DebugColors;
	RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(DebugColors::Green));
	PxVec3 textLocation = mPose.getPosition();
	PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix();
	textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT));
	RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str);	
#endif
}


void EmitterAssetPreview::destroy(void)
{
	ApexPreview::destroy();
	delete this;
}

EmitterAssetPreview::~EmitterAssetPreview(void)
{
}

void EmitterAssetPreview::setScale(float scale)
{
	WRITE_ZONE();
	mScale = scale;
	drawEmitterPreview();
}

void EmitterAssetPreview::setPose(const PxMat44& pose)
{
	WRITE_ZONE();
	mPose = pose;
	setDrawGroupsPose();
}

const PxMat44 EmitterAssetPreview::getPose() const
{
	READ_ZONE();
	return mPose;
}

void EmitterAssetPreview::setDrawGroupsPose()
{
	if (mApexRenderDebug)
	{
		RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mGroupID, mPose);
	}
}

void EmitterAssetPreview::toggleDrawPreview()
{
	if (mApexRenderDebug)
	{
		//asset preview set visibility
		RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mGroupID, true);
	}
}


// from RenderDataProvider
void EmitterAssetPreview::lockRenderResources(void)
{
	ApexRenderable::renderDataLock();
}

void EmitterAssetPreview::unlockRenderResources(void)
{
	ApexRenderable::renderDataUnLock();
}

void EmitterAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/)
{
	if (mApexRenderDebug)
	{
		mApexRenderDebug->updateRenderResources();
	}
}

// from Renderable.h
void EmitterAssetPreview::dispatchRenderResources(UserRenderer& renderer)
{
	if (mApexRenderDebug)
	{
		drawPreviewAssetInfo();
		mApexRenderDebug->dispatchRenderResources(renderer);
	}
}

PxBounds3 EmitterAssetPreview::getBounds(void) const
{
	READ_ZONE();
	return mApexRenderDebug->getBounds();
}

void EmitterAssetPreview::release(void)
{
	if (mInRelease)
	{
		return;
	}
	mInRelease = true;
	const_cast<EmitterAssetImpl*>(mAsset)->releaseEmitterPreview(*this);
}

	EmitterAssetPreview::EmitterAssetPreview(const EmitterPreviewDesc& pdesc, const EmitterAssetImpl& asset, AssetPreviewScene* previewScene, ApexSDK* myApexSDK) :
		mApexSDK(myApexSDK),
		mScale(pdesc.mScale),
		mAsset(&asset),
		mPreviewScene(previewScene),
		mGroupID(0),
		mApexRenderDebug(0)
	{
#ifndef WITHOUT_DEBUG_VISUALIZE
		setPose(pdesc.mPose);
		drawPreviewAssetInfo();
		drawEmitterPreview();
#endif
	};

}
} // namespace nvidia::apex