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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#pragma once
#include "IterationState.h"
#include "SwCollision.h"
#include "SwSelfCollision.h"
namespace nvidia
{
namespace cloth
{
class SwCloth;
struct SwClothData;
template <typename Simd4f>
class SwSolverKernel
{
public:
SwSolverKernel(SwCloth const&, SwClothData&, SwKernelAllocator&, IterationStateFactory&, nvidia::profile::PxProfileZone*);
void operator()();
// returns a conservative estimate of the
// total memory requirements during a solve
static size_t estimateTemporaryMemory(const SwCloth& c);
private:
void integrateParticles();
void constrainTether();
void solveFabric();
void constrainMotion();
void constrainSeparation();
void collideParticles();
void selfCollideParticles();
void updateSleepState();
void iterateCloth();
void simulateCloth();
SwCloth const& mCloth;
SwClothData& mClothData;
SwKernelAllocator& mAllocator;
SwCollision<Simd4f> mCollision;
SwSelfCollision<Simd4f> mSelfCollision;
IterationState<Simd4f> mState;
profile::PxProfileZone* mProfiler;
private:
SwSolverKernel<Simd4f>& operator=(const SwSolverKernel<Simd4f>&);
template <typename AccelerationIterator>
void integrateParticles(AccelerationIterator& accelIt, const Simd4f&);
};
}
}
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