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path: root/APEX_1.4/media/SampleRenderer/4/materials/simple_diffuse_alpha.xml
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<material type="unlit">
	<shader name="vertex">vertex/staticmesh.cg</shader>
	<shader name="fragment">fragment/simple_alpha.cg</shader>
	<blending>true</blending>
	<variables>
        <sampler2D name="diffuseTexture">textures/test.dds</sampler2D>
	</variables>
</material>