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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef MODULE_FORCE_FIELD_H
#define MODULE_FORCE_FIELD_H
#include "Apex.h"
namespace nvidia
{
namespace apex
{
PX_PUSH_PACK_DEFAULT
class ForceFieldAsset;
class ForceFieldAssetAuthoring;
/**
\brief ForceField Module
*/
class ModuleForceField : public Module
{
public:
/**
\brief The module ID value of the force field.
*/
virtual uint32_t getModuleValue() const = 0;
protected:
/**
\brief Force field module default destructor.
*/
virtual ~ModuleForceField() {}
};
PX_POP_PACK
} // namespace apex
} // namespace nvidia
#endif // MODULE_FORCE_FIELD_H
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