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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef PHYSX_SDK_VERSION_H
#define PHYSX_SDK_VERSION_H
/*!
\file
\brief Version identifiers for PhysX major release 3
This file is intended to be included by ApexDefs.h
*/
/// helper Version number, this number should not be trusted for differentiating between different PhysX 3 versions
#define SDK_VERSION_NUMBER 300
/// Major version of PhysX
#define PX_PHYSICS_VERSION_MAJOR 3
/// Minor version of PhysX
#define PX_PHYSICS_VERSION_MINOR 4
/// Bugfix version of PhysX
#define PX_PHYSICS_VERSION_BUGFIX 2
/**
The constant PX_PHYSICS_VERSION is used when creating certain PhysX module objects.
This is to ensure that the application is using the same header version as the library was built with.
*/
#define PX_PHYSICS_VERSION ((PX_PHYSICS_VERSION_MAJOR<<24) + (PX_PHYSICS_VERSION_MINOR<<16) + (PX_PHYSICS_VERSION_BUGFIX<<8) + 0)
#endif // PHYSX_SDK_VERSION_H
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