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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef APEX_CUDA_CONTEXT_MANAGER_H
#define APEX_CUDA_CONTEXT_MANAGER_H
/**
\file
\brief The file contains API for PxCudaConextManager public functions
*/
#include "foundation/Px.h"
#include "ApexSDK.h"
namespace physx
{
class PxCudaContextManager;
class PxCudaContextManagerDesc;
}
namespace nvidia
{
namespace apex
{
/**
* \brief Ask the NVIDIA control panel which GPU has been selected for use by
* PhysX. Returns -1 if no PhysX capable GPU is found or GPU PhysX has
* been disabled.
*/
APEX_API int CALL_CONV GetSuggestedCudaDeviceOrdinal(PxErrorCallback& errc);
/**
* \brief Allocate a CUDA Context manager, complete with heaps and task dispatcher.
* You only need one CUDA context manager per GPU device you intend to use for
* CUDA tasks. If mgr is NULL, no profiling of CUDA code will be possible.
*/
APEX_API PxCudaContextManager* CALL_CONV CreateCudaContextManager(
const PxCudaContextManagerDesc& desc, PxErrorCallback& errorCallback);
}
}
#endif // APEX_CUDA_CONTEXT_MANAGER_H
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