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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "ApexAssetAuthoring.h"
#include "P4Info.h"
#include "PsString.h"
#include "PhysXSDKVersion.h"
#include "ApexSDKIntl.h"
namespace nvidia
{
namespace apex
{
void ApexAssetAuthoring::setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
{
#ifdef WITHOUT_APEX_AUTHORING
PX_UNUSED(toolName);
PX_UNUSED(toolVersion);
PX_UNUSED(toolChangelist);
#else
const uint32_t buflen = 256;
char buf[buflen];
nvidia::strlcpy(buf, buflen, toolName);
nvidia::strlcat(buf, buflen, " ");
if (toolVersion != NULL)
{
nvidia::strlcat(buf, buflen, toolVersion);
nvidia::strlcat(buf, buflen, ":");
}
if (toolChangelist == 0)
{
toolChangelist = P4_TOOLS_CHANGELIST;
}
{
char buf2[14];
shdfnd::snprintf(buf2, 14, "CL %d", toolChangelist);
nvidia::strlcat(buf, buflen, buf2);
nvidia::strlcat(buf, buflen, " ");
}
{
#ifdef WIN64
nvidia::strlcat(buf, buflen, "Win64 ");
#elif defined(WIN32)
nvidia::strlcat(buf, buflen, "Win32 ");
#endif
}
{
nvidia::strlcat(buf, buflen, "(Apex ");
nvidia::strlcat(buf, buflen, P4_APEX_VERSION_STRING);
char buf2[20];
shdfnd::snprintf(buf2, 20, ", CL %d, ", P4_CHANGELIST);
nvidia::strlcat(buf, buflen, buf2);
#ifdef _DEBUG
nvidia::strlcat(buf, buflen, "DEBUG ");
#elif defined(PHYSX_PROFILE_SDK)
nvidia::strlcat(buf, buflen, "PROFILE ");
#endif
nvidia::strlcat(buf, buflen, P4_APEX_BRANCH);
nvidia::strlcat(buf, buflen, ") ");
}
{
nvidia::strlcat(buf, buflen, "(PhysX ");
char buf2[10] = { 0 };
#if PX_PHYSICS_VERSION_MAJOR == 0
shdfnd::snprintf(buf2, 10, "No) ");
#elif PX_PHYSICS_VERSION_MAJOR == 3
shdfnd::snprintf(buf2, 10, "%d.%d) ", PX_PHYSICS_VERSION_MAJOR, PX_PHYSICS_VERSION_MINOR);
#endif
nvidia::strlcat(buf, buflen, buf2);
}
nvidia::strlcat(buf, buflen, "Apex Build Time: ");
nvidia::strlcat(buf, buflen, P4_BUILD_TIME);
nvidia::strlcat(buf, buflen, "Distribution author: ");
nvidia::strlcat(buf, buflen, AUTHOR_DISTRO);
nvidia::strlcat(buf, buflen, "The reason for the creation of the distribution: ");
nvidia::strlcat(buf, buflen, REASON_DISTRO);
//uint32_t len = strlen(buf);
//len = len;
//"<toolName> <toolVersion>:<toolCL> <platform> (Apex <apexVersion>, CL <apexCL> <apexConfiguration> <apexBranch>) (PhysX <physxVersion>) <toolBuildDate>"
setToolString(buf);
#endif
}
void ApexAssetAuthoring::setToolString(const char* /*toolString*/)
{
PX_ALWAYS_ASSERT();
APEX_INVALID_OPERATION("Not Implemented.");
}
} // namespace apex
} // namespace nvidia
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