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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// WARNING: before doing any changes to this file
// check comments at the head of BinSerializer.cpp
#include "PxSimpleTypes.h"
#include "PlatformABI.h"
#include "NvSerializerInternal.h"
#include "SerializerCommon.h"
using namespace NvParameterized;
//Returns ABI for predefined platforms
Serializer::ErrorType PlatformABI::GetPredefinedABI(const SerializePlatform &platform, PlatformABI ¶ms)
{
//Most common parameters
params.endian = LITTLE;
params.sizes.Char = 1;
params.sizes.Bool = 1;
params.sizes.pointer = 4;
params.sizes.real = 4; //float
params.aligns.Char = 1;
params.aligns.pointer = 4;
params.aligns.Bool = 1;
params.aligns.i8 = 1;
params.aligns.i16 = 2;
params.aligns.i32 = 4;
params.aligns.i64 = 8;
params.aligns.f32 = 4;
params.aligns.f64 = 8;
params.aligns.real = params.aligns.f32;
params.doReuseParentPadding = false;
params.doEbo = true;
SerializePlatform knownPlatform;
//TODO: all those GetPlatforms are ugly
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("VcWin32", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
//Default params are ok
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("VcWin64", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
params.sizes.pointer = params.aligns.pointer = 8;
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("VcXbox360", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
//Pointers remain 32-bit
params.endian = BIG;
return Serializer::ERROR_NONE;
}
// Snc says that it's binary compatible with Gcc...
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("GccPs3", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
//Pointers remain 32-bit
params.doReuseParentPadding = true;
params.endian = BIG;
return Serializer::ERROR_NONE;
}
// Same as ps3 but little endian
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("AndroidARM", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
//Pointers remain 32-bit
params.doReuseParentPadding = true;
params.endian = LITTLE;
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN(GetPlatform("GccLinux32", knownPlatform), Serializer::ERROR_UNKNOWN);
if (knownPlatform == platform)
{
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN(GetPlatform("GccLinux64", knownPlatform), Serializer::ERROR_UNKNOWN);
if (knownPlatform == platform)
{
params.doReuseParentPadding = true;
params.sizes.pointer = params.aligns.pointer = 8;
return Serializer::ERROR_NONE;
}
// FIXME: true ABI is much more complicated (sizeof(bool) is 4, etc.)
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("GccOsX32", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
params.doReuseParentPadding = true; // TODO (JPB): Is this correct?
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("GccOsX64", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
params.doReuseParentPadding = true;
params.sizes.pointer = params.aligns.pointer = 8;
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("Pib", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
params.endian = BIG;
params.sizes.Char = params.sizes.Bool = 1;
params.sizes.pointer = 4;
params.sizes.real = 4; //float
//All alignments are 1 to minimize space
uint32_t *aligns = (uint32_t *)¶ms.aligns;
for(uint32_t i = 0; i < sizeof(params.aligns)/sizeof(uint32_t); ++i)
aligns[i] = 1;
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("VcXboxOne", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
params.sizes.pointer = params.aligns.pointer = 8;
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN( GetPlatform("GccPs4", knownPlatform), Serializer::ERROR_UNKNOWN );
if( knownPlatform == platform )
{
// if you don't set this then the in-place binary files could contain padding
// between the NvParameters class and the parameterized data.
params.doReuseParentPadding = true;
params.sizes.pointer = params.aligns.pointer = 8;
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN(GetPlatform("HOSARM32", knownPlatform), Serializer::ERROR_UNKNOWN);
if (knownPlatform == platform)
{
//Default params are ok
return Serializer::ERROR_NONE;
}
NV_BOOL_ERR_CHECK_RETURN(GetPlatform("HOSARM64", knownPlatform), Serializer::ERROR_UNKNOWN);
if (knownPlatform == platform)
{
params.doReuseParentPadding = true;
params.sizes.pointer = params.aligns.pointer = 8;
return Serializer::ERROR_NONE;
}
//Add new platforms here
return Serializer::ERROR_INVALID_PLATFORM_NAME;
}
uint32_t PlatformABI::getNatAlignment(const Definition *pd) const
{
switch( pd->type() )
{
case TYPE_ARRAY:
return pd->arraySizeIsFixed()
? getAlignment(pd->child(0)) //Array alignment = mermber alignment
: NvMax3(aligns.pointer, aligns.Bool, aligns.i32); //Dynamic array is DummyDynamicArrayStruct
case TYPE_STRUCT:
{
//Struct alignment is max of fields' alignment
uint32_t align = 1;
for(int32_t i = 0; i < pd->numChildren(); ++i)
align = physx::PxMax(align, getAlignment(pd->child(i)));
return align;
}
case TYPE_STRING:
return physx::PxMax(aligns.pointer, aligns.Bool); //String = DummyDynamicStringStruct
case TYPE_I8:
case TYPE_U8:
return aligns.i8;
case TYPE_I16:
case TYPE_U16:
return aligns.i16;
case TYPE_I32:
case TYPE_U32:
return aligns.i32;
case TYPE_I64:
case TYPE_U64:
return aligns.i64;
case TYPE_F32:
case TYPE_VEC2:
case TYPE_VEC3:
case TYPE_VEC4:
case TYPE_QUAT:
case TYPE_MAT33:
case TYPE_BOUNDS3:
case TYPE_MAT34:
case TYPE_MAT44:
case TYPE_TRANSFORM:
return aligns.f32;
case TYPE_F64:
return aligns.f64;
case TYPE_ENUM:
case TYPE_REF:
case TYPE_POINTER:
return aligns.pointer;
case TYPE_BOOL:
return aligns.Bool;
NV_PARAMETRIZED_UNDEFINED_AND_LAST_DATATYPE_LABELS
default:
PX_ASSERT( 0 && "Unexpected type" );
}
return UINT32_MAX;
}
//Returns alignment of given DataType
uint32_t PlatformABI::getAlignment(const Definition *pd) const
{
uint32_t natAlign = getNatAlignment(pd),
customAlign = pd->alignment();
// Alignment of dynamic array means alignment of dynamic memory
return !customAlign || ( TYPE_ARRAY == pd->type() && !pd->arraySizeIsFixed() )
? natAlign
: physx::PxMax(natAlign, customAlign);
}
//Returns alignment of given DataType
uint32_t PlatformABI::getPadding(const Definition *pd) const
{
uint32_t natAlign = getNatAlignment(pd),
customPad = pd->padding();
// Alignment of dynamic array means alignment of dynamic memory
return !customPad || ( TYPE_ARRAY == pd->type() && !pd->arraySizeIsFixed() )
? natAlign
: physx::PxMax(natAlign, customPad);
}
//Returns size of given DataType
uint32_t PlatformABI::getSize(const Definition *pd) const
{
switch( pd->type() )
{
case TYPE_ARRAY:
if( pd->arraySizeIsFixed() )
{
//Size of static array = number of elements * size of element
const Definition *elemPd = pd;
uint32_t totalSize = 1;
for(int32_t i = 0; i < pd->arrayDimension(); ++i)
{
// Currently no nested dynamic arrays
NV_BOOL_ERR_CHECK_RETURN( elemPd->arraySizeIsFixed(), Serializer::ERROR_NOT_IMPLEMENTED );
int32_t size = elemPd->arraySize();
totalSize *= size;
elemPd = elemPd->child(0);
}
return totalSize * getSize(elemPd);
}
else
{
//Dynamic array = DummyDynamicArrayStruct
uint32_t totalAlign = NvMax3(aligns.pointer, aligns.Bool, aligns.i32);
uint32_t size = sizes.pointer; //buf
size = align(size, aligns.Bool) + 1U; //isAllocated
size = align(size, aligns.i32) + 4U; //elementSize
size = align(size, aligns.i32) + pd->arrayDimension() * 4U; //arraySizes
uint32_t paddedSize = align(size, totalAlign);
return paddedSize;
}
case TYPE_STRUCT:
{
if( !pd->numChildren() )
return 1;
//Size of struct = sum of member sizes + sum of padding bytes + tail padding
uint32_t totalAlign = 1, size = 0;
for(int32_t i = 0; i < pd->numChildren(); ++i)
{
uint32_t childAlign = getAlignment(pd->child(i));
totalAlign = physx::PxMax(totalAlign, childAlign);
size = align(size, childAlign) + getSize(pd->child(i));
}
uint32_t customPad = pd->padding();
if( customPad )
totalAlign = physx::PxMax(totalAlign, customPad);
return align(size, totalAlign); //Tail padding bytes
}
case TYPE_STRING:
{
//String = DummyDynamicStringStruct
uint32_t totalAlign = physx::PxMax(aligns.pointer, aligns.Bool);
uint32_t size = sizes.pointer; //buf
size = align(size, aligns.Bool) + 1U; //isAllocated
uint32_t paddedSize = align(size, totalAlign);
return paddedSize;
}
case TYPE_I8:
case TYPE_U8:
return 1;
case TYPE_I16:
case TYPE_U16:
return 2;
case TYPE_I32:
case TYPE_U32:
case TYPE_F32:
return 4;
case TYPE_I64:
case TYPE_U64:
case TYPE_F64:
return 8;
// Vectors and matrices are structs so we need tail padding
case TYPE_VEC2:
return align(2 * sizes.real, aligns.real);
case TYPE_VEC3:
return align(3 * sizes.real, aligns.real);
case TYPE_VEC4:
return align(4 * sizes.real, aligns.real);
case TYPE_QUAT:
return align(4 * sizes.real, aligns.real);
case TYPE_MAT33:
return align(9 * sizes.real, aligns.real);
case TYPE_MAT34:
return align(12 * sizes.real, aligns.real);
case TYPE_MAT44:
return align(16 * sizes.real, aligns.real);
case TYPE_BOUNDS3:
return align(6 * sizes.real, aligns.real);
case TYPE_TRANSFORM:
return align(7 * sizes.real, aligns.real);
case TYPE_ENUM:
case TYPE_REF:
case TYPE_POINTER:
return sizes.pointer;
case TYPE_BOOL:
return sizes.Bool;
NV_PARAMETRIZED_UNDEFINED_AND_LAST_DATATYPE_LABELS
default:
PX_ASSERT( 0 && "Unexpected type" );
}
return UINT32_MAX; //This is never reached
}
bool PlatformABI::VerifyCurrentPlatform()
{
//See PlatformABI::isNormal
uint8_t one = 1,
zero = 0;
struct Empty {};
return 1 == GetAlignment<bool>::value && 1 == sizeof(bool)
&& 1 == GetAlignment<uint8_t>::value
&& 1 == GetAlignment<char>::value
&& 4 == sizeof(float)
&& *(bool *)&one //We assume that 0x1 corresponds to true internally
&& !*(bool *)&zero //We assume that 0x0 corresponds to false internally
&& 1 == sizeof(Empty); // Serializer expects sizeof empty struct to be 1
}
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