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Diffstat (limited to 'PxShared/src/pvd/include/PsPvd.h')
| -rw-r--r-- | PxShared/src/pvd/include/PsPvd.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/PxShared/src/pvd/include/PsPvd.h b/PxShared/src/pvd/include/PsPvd.h new file mode 100644 index 00000000..33f98bbe --- /dev/null +++ b/PxShared/src/pvd/include/PsPvd.h @@ -0,0 +1,85 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef PXPVDSDK_PSPVD_H +#define PXPVDSDK_PSPVD_H + +/** \addtogroup pvd +@{ +*/ +#include "pvd/PxPvd.h" +#include "PsBroadcast.h" + +#if !PX_DOXYGEN +namespace physx +{ +#endif + +class PxPvdTransport; + +#if !PX_DOXYGEN +namespace pvdsdk +{ +#endif + +class PvdDataStream; +class PvdClient; +class PvdOMMetaDataProvider; + +// PsPvd is used for advanced user, it support custom pvd client API +class PsPvd : public physx::PxPvd, public shdfnd::AllocationListener +{ + public: + virtual void addClient(PvdClient* client) = 0; + virtual void removeClient(PvdClient* client) = 0; + + virtual bool registerObject(const void* inItem) = 0; + virtual bool unRegisterObject(const void* inItem) = 0; + + //AllocationListener + void onAllocation(size_t size, const char* typeName, const char* filename, int line, void* allocatedMemory) = 0; + void onDeallocation(void* addr) = 0; + + virtual PvdOMMetaDataProvider& getMetaDataProvider() = 0; + + virtual uint64_t getNextStreamId() = 0; + // Call to flush events to PVD + virtual void flush() = 0; + +}; + +PX_PVDSDK_API void PX_CALL_CONV SetPvdAllocatorCallback(PxAllocatorCallback* inAllocatorCallback); + +#if !PX_DOXYGEN +} // namespace pvdsdk +} // namespace physx +#endif + +/** @} */ +#endif // PXPVDSDK_PSPVD_H |