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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#ifndef PXPVDSDK_PXPVDTRANSPORT_H
+#define PXPVDSDK_PXPVDTRANSPORT_H
+
+/** \addtogroup pvd
+@{
+*/
+#include "foundation/PxErrors.h"
+#include "foundation/PxFlags.h"
+#include "pvd/PxPvd.h"
+
+#if !PX_DOXYGEN
+namespace physx
+{
+#endif
+
+/**
+\brief PxPvdTransport is an interface representing the data transport mechanism.
+This class defines all services associated with the transport: configuration, connection, reading, writing etc.
+It is owned by the application, and can be realized as a file or a socket (using one-line PxDefault<...> methods in
+PhysXExtensions) or in a custom implementation. This is a class that is intended for use by PVD, not by the
+application, the application entry points are PxPvd and PvdClient.
+*/
+
+class PxPvdTransport
+{
+ public:
+ // connect, isConnected, disconnect, read, write, flush
+
+ /**
+ Connects to the Visual Debugger application.
+ return True if success
+ */
+ virtual bool connect() = 0;
+
+ /**
+ Disconnects from the Visual Debugger application.
+ If we are still connected, this will kill the entire debugger connection.
+ */
+ virtual void disconnect() = 0;
+
+ /**
+ * Return if connection to PVD is created.
+ */
+ virtual bool isConnected() = 0;
+
+ /**
+ * write bytes to the other endpoint of the connection. should lock before witre. If an error occurs
+ * this connection will assume to be dead.
+ */
+ virtual bool write(const uint8_t* inBytes, uint32_t inLength) = 0;
+
+ /*
+ lock this transport and return it
+ */
+ virtual PxPvdTransport& lock() = 0;
+
+ /*
+ unlock this transport
+ */
+ virtual void unlock() = 0;
+
+ /**
+ * send any data and block until we know it is at least on the wire.
+ */
+ virtual void flush() = 0;
+
+ /**
+ * Return size of written data.
+ */
+ virtual uint64_t getWrittenDataSize() = 0;
+
+ virtual void release() = 0;
+
+ protected:
+ virtual ~PxPvdTransport()
+ {
+ }
+};
+
+/**
+ \brief Create a default socket transport.
+ \param host host address of the pvd application.
+ \param port ip port used for pvd, should same as the port setting in pvd application.
+ \param timeoutInMilliseconds timeout when connect to pvd host.
+*/
+PX_PVDSDK_API PxPvdTransport* PX_CALL_CONV
+PxDefaultPvdSocketTransportCreate(const char* host, int port, unsigned int timeoutInMilliseconds);
+
+/**
+ \brief Create a default file transport.
+ \param name full path filename used save captured pvd data.
+*/
+PX_PVDSDK_API PxPvdTransport* PX_CALL_CONV PxDefaultPvdFileTransportCreate(const char* name);
+
+#if !PX_DOXYGEN
+} // namespace physx
+#endif
+
+/** @} */
+#endif // PXPVDSDK_PXPVDTRANSPORT_H