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diff --git a/PhysX_3.4/release_notes.html b/PhysX_3.4/release_notes.html index 9b811e45..ef5455cf 100644 --- a/PhysX_3.4/release_notes.html +++ b/PhysX_3.4/release_notes.html @@ -30,6 +30,30 @@ <!-- -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> + <h1 style="TEXT-ALIGN: center">Release Notes - NVIDIA<sup>®</sup> PhysX<sup>®</sup> SDK 3.4.2.24990349</h1> + <h2 style="TEXT-ALIGN: center">September 2018</h2> + + <h3>General</h3> + <ul> + <li>Fixed:</li> + <ul> + <li>PxMeshQuery::getTriangle adjacency information for heightfield geometry fixed.</li> + <li>Removed PxSetPhysXGpuDelayLoadHook from API. Delay loaded dynamically linked library names are now provided through PxSetPhysXDelayLoadHook.</li> + <li>Fixed a source of non-determinism with GPU rigid bodies.</li> + </ul> + </ul> + + <h3>Rigid Bodies</h3> + <ul> + <li>Fixed:</li> + <ul> + <li>Fixed a divide by zero bug when gjk is trying to calculate the barycentric coordinate for two identical/nearly identical points. </li> + <li>Fixed an incorrect mesh index reported in contact buffer when stabilization flag was used. </li> + </ul> + </ul> + + <!-- -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> + <h1 style="TEXT-ALIGN: center">Release Notes - NVIDIA<sup>®</sup> PhysX<sup>®</sup> SDK 3.4.2.24698370</h1> <h2 style="TEXT-ALIGN: center">August 2018</h2> |