diff options
Diffstat (limited to 'PhysX_3.4/Source/SimulationController/src/ScElementSim.h')
| -rw-r--r-- | PhysX_3.4/Source/SimulationController/src/ScElementSim.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/ScElementSim.h b/PhysX_3.4/Source/SimulationController/src/ScElementSim.h index aace946b..d82bd9cb 100644 --- a/PhysX_3.4/Source/SimulationController/src/ScElementSim.h +++ b/PhysX_3.4/Source/SimulationController/src/ScElementSim.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. @@ -115,7 +115,7 @@ namespace Sc PX_FORCE_INLINE PxU32 getElementID() const { return mElementID; } PX_FORCE_INLINE bool isInBroadPhase() const { return mInBroadPhase; } - void addToAABBMgr(PxReal contactDistance, PxU32 group, bool isTrigger); + void addToAABBMgr(PxReal contactDistance, Bp::FilterGroup::Enum group, Ps::IntBool isTrigger); void removeFromAABBMgr(); //---------- Filtering ---------- |