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-rw-r--r--PhysX_3.4/Source/SimulationController/src/ScElementSim.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/SimulationController/src/ScElementSim.cpp b/PhysX_3.4/Source/SimulationController/src/ScElementSim.cpp
index 9d9b2a7c..9ff82819 100644
--- a/PhysX_3.4/Source/SimulationController/src/ScElementSim.cpp
+++ b/PhysX_3.4/Source/SimulationController/src/ScElementSim.cpp
@@ -119,8 +119,13 @@ void Sc::ElementSim::setElementInteractionsDirty(InteractionDirtyFlag::Enum flag
// we pun these constants in order to increment the stats when adding and removing from BP
PX_COMPILE_TIME_ASSERT(PxU32(PxSimulationStatistics::eRIGID_BODY) == PxU32(Sc::ElementType::eSHAPE));
+#if PX_USE_CLOTH_API
PX_COMPILE_TIME_ASSERT(PxU32(PxSimulationStatistics::eCLOTH) == PxU32(Sc::ElementType::eCLOTH));
+#endif
+
+#if PX_USE_PARTICLE_SYSTEM_API
PX_COMPILE_TIME_ASSERT(PxU32(PxSimulationStatistics::ePARTICLE_SYSTEM) == PxU32(Sc::ElementType::ePARTICLE_PACKET));
+#endif
void Sc::ElementSim::addToAABBMgr(PxReal contactDistance, PxU32 group, bool isTrigger)
{