diff options
Diffstat (limited to 'PhysX_3.4/Source/SceneQuery/src/SqBucketPruner.h')
| -rw-r--r-- | PhysX_3.4/Source/SceneQuery/src/SqBucketPruner.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/PhysX_3.4/Source/SceneQuery/src/SqBucketPruner.h b/PhysX_3.4/Source/SceneQuery/src/SqBucketPruner.h index dec62ccd..85646cba 100644 --- a/PhysX_3.4/Source/SceneQuery/src/SqBucketPruner.h +++ b/PhysX_3.4/Source/SceneQuery/src/SqBucketPruner.h @@ -252,15 +252,15 @@ namespace Sq // Pruner virtual bool addObjects(PrunerHandle* results, const PxBounds3* bounds, const PrunerPayload* payload, PxU32 count, bool); virtual void removeObjects(const PrunerHandle* handles, PxU32 count); - virtual void updateObjects(const PrunerHandle* handles, const PxBounds3* newBounds, PxU32 count); - virtual void updateObjects(const PrunerHandle* handles, const PxU32* indices, const PxBounds3* newBounds, PxU32 count = 1); + virtual void updateObjectsAfterManualBoundsUpdates(const PrunerHandle* handles, PxU32 count); + virtual void updateObjectsAndInflateBounds(const PrunerHandle* handles, const PxU32* indices, const PxBounds3* newBounds, PxU32 count); virtual void commit(); virtual PxAgain raycast(const PxVec3& origin, const PxVec3& unitDir, PxReal& inOutDistance, PrunerCallback&) const; virtual PxAgain overlap(const Gu::ShapeData& queryVolume, PrunerCallback&) const; virtual PxAgain sweep(const Gu::ShapeData& queryVolume, const PxVec3& unitDir, PxReal& inOutDistance, PrunerCallback&) const; - virtual const PrunerPayload& getPayload(PrunerHandle handle) const { return mPool.getPayload(handle); } - virtual const PrunerPayload& getPayload(PrunerHandle handle, PxBounds3*& bounds) const { return mPool.getPayload(handle, bounds); } - virtual void preallocate(PxU32 entries) { mPool.preallocate(entries); } + virtual const PrunerPayload& getPayload(PrunerHandle handle) const { return mPool.getPayload(handle); } + virtual const PrunerPayload& getPayload(PrunerHandle handle, PxBounds3*& bounds) const { return mPool.getPayload(handle, bounds); } + virtual void preallocate(PxU32 entries) { mPool.preallocate(entries); } virtual void shiftOrigin(const PxVec3& shift); virtual void visualize(Cm::RenderOutput& out, PxU32 color) const; // merge not implemented for bucket pruner |