diff options
Diffstat (limited to 'PhysX_3.4/Source/SceneQuery/src/SqAABBPruner.h')
| -rw-r--r-- | PhysX_3.4/Source/SceneQuery/src/SqAABBPruner.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/PhysX_3.4/Source/SceneQuery/src/SqAABBPruner.h b/PhysX_3.4/Source/SceneQuery/src/SqAABBPruner.h index c5e96aa6..84c7e5af 100644 --- a/PhysX_3.4/Source/SceneQuery/src/SqAABBPruner.h +++ b/PhysX_3.4/Source/SceneQuery/src/SqAABBPruner.h @@ -128,10 +128,10 @@ namespace Sq virtual ~AABBPruner(); // Pruner - virtual bool addObjects(PrunerHandle* results, const PxBounds3* bounds, const PrunerPayload* userData, PxU32 count = 1, bool hasPruningStructure = false); - virtual void removeObjects(const PrunerHandle* handles, PxU32 count = 1); - virtual void updateObjects(const PrunerHandle* handles, const PxBounds3* newBounds, PxU32 count = 1); - virtual void updateObjects(const PrunerHandle* handles, const PxU32* indices, const PxBounds3* newBounds, PxU32 count = 1); + virtual bool addObjects(PrunerHandle* results, const PxBounds3* bounds, const PrunerPayload* userData, PxU32 count, bool hasPruningStructure); + virtual void removeObjects(const PrunerHandle* handles, PxU32 count); + virtual void updateObjectsAfterManualBoundsUpdates(const PrunerHandle* handles, PxU32 count); + virtual void updateObjectsAndInflateBounds(const PrunerHandle* handles, const PxU32* indices, const PxBounds3* newBounds, PxU32 count); virtual void commit(); virtual PxAgain raycast(const PxVec3& origin, const PxVec3& unitDir, PxReal& inOutDistance, PrunerCallback&) const; virtual PxAgain overlap(const Gu::ShapeData& queryVolume, PrunerCallback&) const; |