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Diffstat (limited to 'PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.h b/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.h new file mode 100644 index 00000000..ccefe65d --- /dev/null +++ b/PhysX_3.4/Source/PhysXVehicle/src/PxVehicleSerialization.h @@ -0,0 +1,65 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef PX_VEHICLE_SERIALIZATION_H +#define PX_VEHICLE_SERIALIZATION_H + +#include "extensions/PxRepXSimpleType.h" + +namespace physx +{ + class PxRepXSerializer; + class PxSerializationRegistry; + + template<typename TLiveType> + struct RepXSerializerImpl; + + class XmlReader; + class XmlMemoryAllocator; + class XmlWriter; + class MemoryBuffer; + + PX_DEFINE_TYPEINFO(PxVehicleNoDrive, PxVehicleConcreteType::eVehicleNoDrive) + PX_DEFINE_TYPEINFO(PxVehicleDrive4W, PxVehicleConcreteType::eVehicleDrive4W) + PX_DEFINE_TYPEINFO(PxVehicleDriveNW, PxVehicleConcreteType::eVehicleDriveNW) + PX_DEFINE_TYPEINFO(PxVehicleDriveTank, PxVehicleConcreteType::eVehicleDriveTank) + + template<typename TVehicleType> + struct PxVehicleRepXSerializer : public RepXSerializerImpl<TVehicleType> + { + PxVehicleRepXSerializer( PxAllocatorCallback& inCallback ) : RepXSerializerImpl<TVehicleType>( inCallback ) {} + virtual PxRepXObject fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ); + virtual void objectToFileImpl( const TVehicleType* , PxCollection* , XmlWriter& , MemoryBuffer& , PxRepXInstantiationArgs& ); + virtual TVehicleType* allocateObject( PxRepXInstantiationArgs& ) { return NULL; } + }; + +} + + +#endif//PX_VEHICLE_REPX_SERIALIZER_H |