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Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/ExtSphericalJoint.cpp')
| -rw-r--r-- | PhysX_3.4/Source/PhysXExtensions/src/ExtSphericalJoint.cpp | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXExtensions/src/ExtSphericalJoint.cpp b/PhysX_3.4/Source/PhysXExtensions/src/ExtSphericalJoint.cpp new file mode 100644 index 00000000..bb7bc10b --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/ExtSphericalJoint.cpp @@ -0,0 +1,228 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#include "ExtSphericalJoint.h" +#include "ExtConstraintHelper.h" +#include "CmConeLimitHelper.h" +#include "CmRenderOutput.h" +#include "CmVisualization.h" + +#include "common/PxSerialFramework.h" + +using namespace physx; +using namespace Ext; + +namespace physx +{ + PxSphericalJoint* PxSphericalJointCreate(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1); +} + +PxSphericalJoint* physx::PxSphericalJointCreate(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) +{ + PX_CHECK_AND_RETURN_NULL(localFrame0.isSane(), "PxSphericalJointCreate: local frame 0 is not a valid transform"); + PX_CHECK_AND_RETURN_NULL(localFrame1.isSane(), "PxSphericalJointCreate: local frame 1 is not a valid transform"); + PX_CHECK_AND_RETURN_NULL(actor0 != actor1, "PxSphericalJointCreate: actors must be different"); + PX_CHECK_AND_RETURN_NULL((actor0 && actor0->is<PxRigidBody>()) || (actor1 && actor1->is<PxRigidBody>()), "PxSphericalJointCreate: at least one actor must be dynamic"); + + SphericalJoint* j; + PX_NEW_SERIALIZED(j,SphericalJoint)(physics.getTolerancesScale(), actor0, localFrame0, actor1, localFrame1); + + if(j->attach(physics, actor0, actor1)) + return j; + + PX_DELETE(j); + return NULL; +} + +void SphericalJoint::setProjectionLinearTolerance(PxReal tolerance) +{ + PX_CHECK_AND_RETURN(PxIsFinite(tolerance) && tolerance >=0, "PxSphericalJoint::setProjectionLinearTolerance: invalid parameter"); + data().projectionLinearTolerance = tolerance; + markDirty(); +} + +PxReal SphericalJoint::getProjectionLinearTolerance() const +{ + return data().projectionLinearTolerance; +} + +void SphericalJoint::setLimitCone(const PxJointLimitCone &limit) +{ + PX_CHECK_AND_RETURN(limit.isValid(), "PxSphericalJoint::setLimit: invalid parameter"); + data().limit = limit; + markDirty(); +} + +PxJointLimitCone SphericalJoint::getLimitCone() const +{ + return data().limit; +} + + +PxSphericalJointFlags SphericalJoint::getSphericalJointFlags(void) const +{ + return data().jointFlags; +} + +void SphericalJoint::setSphericalJointFlags(PxSphericalJointFlags flags) +{ + data().jointFlags = flags; +} +void SphericalJoint::setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value) +{ + if(value) + data().jointFlags |= flag; + else + data().jointFlags &= ~flag; + markDirty(); +} + + +void* Ext::SphericalJoint::prepareData() +{ + SphericalJointData& d = data(); + if(d.jointFlags & PxSphericalJointFlag::eLIMIT_ENABLED) + { + d.tanQYLimit = PxTan(d.limit.yAngle/4); + d.tanQZLimit = PxTan(d.limit.zAngle/4); + d.tanQPad = PxTan(d.limit.contactDistance/4); + } + return SphericalJointT::prepareData(); +} + +namespace +{ + +void SphericalJointVisualize(PxConstraintVisualizer& viz, + const void* constantBlock, + const PxTransform& body0Transform, + const PxTransform& body1Transform, + PxU32 /*flags*/) +{ + using namespace joint; + const SphericalJointData& data = *reinterpret_cast<const SphericalJointData*>(constantBlock); + + PxTransform cA2w = body0Transform * data.c2b[0]; + PxTransform cB2w = body1Transform * data.c2b[1]; + + viz.visualizeJointFrames(cA2w, cB2w); + + + if(data.jointFlags & PxSphericalJointFlag::eLIMIT_ENABLED) + { + if(cA2w.q.dot(cB2w.q)<0) + cB2w.q = -cB2w.q; + + PxTransform cB2cA = cA2w.transformInv(cB2w); + PxQuat swing, twist; + Ps::separateSwingTwist(cB2cA.q,swing,twist); + + PxVec3 tanQSwing = PxVec3(0, Ps::tanHalf(swing.z,swing.w), -Ps::tanHalf(swing.y,swing.w)); + Cm::ConeLimitHelper coneHelper(data.tanQZLimit, data.tanQYLimit, data.tanQPad); + viz.visualizeLimitCone(cA2w, data.tanQZLimit, data.tanQYLimit, + !coneHelper.contains(tanQSwing)); + } +} + + + +void SphericalJointProject(const void* constantBlock, + PxTransform& bodyAToWorld, + PxTransform& bodyBToWorld, + bool projectToA) +{ + using namespace joint; + + const SphericalJointData& data = *reinterpret_cast<const SphericalJointData*>(constantBlock); + + PxTransform cA2w, cB2w, cB2cA, projected; + joint::computeDerived(data, bodyAToWorld, bodyBToWorld, cA2w, cB2w, cB2cA); + + bool linearTrunc; + projected.p = truncateLinear(cB2cA.p, data.projectionLinearTolerance, linearTrunc); + + if(linearTrunc) + { + projected.q = cB2cA.q; + projectTransforms(bodyAToWorld, bodyBToWorld, cA2w, cB2w, projected, data, projectToA); + } +} +} + + +bool Ext::SphericalJoint::attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1) +{ + mPxConstraint = physics.createConstraint(actor0, actor1, *this, sShaders, sizeof(SphericalJointData)); + return mPxConstraint!=NULL; +} + +void SphericalJoint::exportExtraData(PxSerializationContext& stream) +{ + if(mData) + { + stream.alignData(PX_SERIAL_ALIGN); + stream.writeData(mData, sizeof(SphericalJointData)); + } + stream.writeName(mName); +} + +void SphericalJoint::importExtraData(PxDeserializationContext& context) +{ + if(mData) + mData = context.readExtraData<SphericalJointData, PX_SERIAL_ALIGN>(); + context.readName(mName); +} + +void SphericalJoint::resolveReferences(PxDeserializationContext& context) +{ + setPxConstraint(resolveConstraintPtr(context, getPxConstraint(), getConnector(), sShaders)); +} + +SphericalJoint* SphericalJoint::createObject(PxU8*& address, PxDeserializationContext& context) +{ + SphericalJoint* obj = new (address) SphericalJoint(PxBaseFlag::eIS_RELEASABLE); + address += sizeof(SphericalJoint); + obj->importExtraData(context); + obj->resolveReferences(context); + return obj; +} + +// global function to share the joint shaders with API capture +const PxConstraintShaderTable* Ext::GetSphericalJointShaderTable() +{ + return &SphericalJoint::getConstraintShaderTable(); +} + +//~PX_SERIALIZATION +PxConstraintShaderTable Ext::SphericalJoint::sShaders = { Ext::SphericalJointSolverPrep, SphericalJointProject, SphericalJointVisualize, PxConstraintFlag::Enum(0) }; |