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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef EXT_PVD_H
+#define EXT_PVD_H
+
+#if PX_SUPPORT_PVD
+
+#include "CmPhysXCommon.h"
+#include "PsUserAllocated.h"
+#include "PxJoint.h"
+#include "PxPvdDataStream.h"
+#include "PxExtensionMetaDataObjects.h"
+#include "PvdTypeNames.h"
+#include "PxPvdObjectModelBaseTypes.h"
+
+namespace physx
+{
+
+class PxJoint;
+class PxD6Joint;
+class PxDistanceJoint;
+class PxFixedJoint;
+class PxPrismaticJoint;
+class PxRevoluteJoint;
+class PxSphericalJoint;
+}
+
+#define JOINT_GROUP 3
+namespace physx
+{
+namespace pvdsdk {
+ #define DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP( type ) DEFINE_PVD_TYPE_NAME_MAP( physx::type, "physx3", #type )
+
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxJoint)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxJointGeneratedValues)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxFixedJoint)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxFixedJointGeneratedValues)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxDistanceJoint)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxDistanceJointGeneratedValues)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxPrismaticJoint)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxPrismaticJointGeneratedValues)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRevoluteJoint)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxRevoluteJointGeneratedValues)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSphericalJoint)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxSphericalJointGeneratedValues)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxD6Joint)
+ DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP(PxD6JointGeneratedValues)
+#undef DEFINE_NATIVE_PVD_PHYSX3_TYPE_MAP
+} //pvdsdk
+} // physx
+
+namespace physx
+{
+namespace Ext
+{
+ using namespace physx::pvdsdk;
+
+ class Pvd: public physx::shdfnd::UserAllocated
+ {
+ Pvd& operator=(const Pvd&);
+ public:
+ class PvdNameSpace
+ {
+
+ public:
+ PvdNameSpace(PvdDataStream& conn, const char* name);
+ ~PvdNameSpace();
+ private:
+ PvdNameSpace& operator=(const PvdNameSpace&);
+ PvdDataStream& mConnection;
+ };
+
+ static void setActors( PvdDataStream& PvdDataStream,
+ const PxJoint& inJoint, const PxConstraint& c, const PxActor* newActor0, const PxActor* newActor1 );
+
+ template<typename TObjType>
+ static void createInstance( PvdDataStream& inStream, const PxConstraint& c, const TObjType& inSource )
+ {
+ inStream.createInstance( &inSource );
+ inStream.pushBackObjectRef( c.getScene(), "Joints", &inSource );
+
+ class ConstraintUpdateCmd : public PvdDataStream::PvdCommand
+ {
+ ConstraintUpdateCmd &operator=(const ConstraintUpdateCmd&) { PX_ASSERT(0); return *this; } //PX_NOCOPY doesn't work for local classes
+ public:
+
+ const PxConstraint& mConstraint;
+ const PxJoint& mJoint;
+
+ PxRigidActor* actor0, *actor1;
+ ConstraintUpdateCmd(const PxConstraint& constraint, const PxJoint& joint):PvdDataStream::PvdCommand(), mConstraint(constraint), mJoint(joint)
+ {
+ mConstraint.getActors( actor0, actor1 );
+ }
+
+ //Assigned is needed for copying
+ ConstraintUpdateCmd(const ConstraintUpdateCmd& cmd)
+ :PvdDataStream::PvdCommand(), mConstraint(cmd.mConstraint), mJoint(cmd.mJoint)
+ {
+ }
+
+ virtual bool canRun(PvdInstanceDataStream &inStream_ )
+ {
+ PX_ASSERT(inStream_.isInstanceValid(&mJoint));
+ //When run this command, the constraint maybe buffer removed
+ return ((actor0 == NULL) || inStream_.isInstanceValid(actor0))
+ && ((actor1 == NULL) || inStream_.isInstanceValid(actor1));
+ }
+ virtual void run( PvdInstanceDataStream &inStream_ )
+ {
+ //When run this command, the constraint maybe buffer removed
+ if(!inStream_.isInstanceValid(&mJoint))
+ return;
+
+ PxRigidActor* actor0_, *actor1_;
+ mConstraint.getActors( actor0_, actor1_ );
+
+ if ( actor0_ && (inStream_.isInstanceValid(actor0_)) )
+ inStream_.pushBackObjectRef( actor0_, "Joints", &mJoint );
+ if ( actor1_ && (inStream_.isInstanceValid(actor1_)) )
+ inStream_.pushBackObjectRef( actor1_, "Joints", &mJoint );
+ const void* parent = actor0_ ? actor0_ : actor1_;
+ inStream_.setPropertyValue( &mJoint, "Parent", parent );
+ }
+ };
+
+ ConstraintUpdateCmd* cmd = PX_PLACEMENT_NEW(inStream.allocateMemForCmd(sizeof(ConstraintUpdateCmd)),
+ ConstraintUpdateCmd)(c, inSource);
+
+ if(cmd->canRun( inStream ))
+ cmd->run( inStream );
+ else
+ inStream.pushPvdCommand( *cmd );
+ }
+
+ template<typename jointtype, typename structValue>
+ static void updatePvdProperties(PvdDataStream& pvdConnection, const jointtype& joint)
+ {
+ structValue theValueStruct( &joint );
+ pvdConnection.setPropertyMessage( &joint, theValueStruct );
+ }
+
+ template<typename jointtype>
+ static void simUpdate(PvdDataStream& /*pvdConnection*/, const jointtype& /*joint*/) {}
+
+ template<typename jointtype>
+ static void createPvdInstance(PvdDataStream& pvdConnection, const PxConstraint& c, const jointtype& joint)
+ {
+ createInstance<jointtype>( pvdConnection, c, joint );
+ }
+
+ static void releasePvdInstance(PvdDataStream& pvdConnection, const PxConstraint& c, const PxJoint& joint);
+ static void sendClassDescriptions(PvdDataStream& pvdConnection);
+ };
+} // ext
+
+} // physx
+
+#endif // PX_SUPPORT_PVD
+#endif // EXT_PVD_H