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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+// suppress LNK4221
+#include "foundation/PxPreprocessor.h"
+PX_DUMMY_SYMBOL
+
+#if PX_SUPPORT_PVD
+#include "ExtPvd.h"
+#include "PxExtensionMetaDataObjects.h"
+
+#include "ExtD6Joint.h"
+#include "ExtFixedJoint.h"
+#include "ExtSphericalJoint.h"
+#include "ExtDistanceJoint.h"
+#include "ExtSphericalJoint.h"
+#include "ExtRevoluteJoint.h"
+#include "ExtPrismaticJoint.h"
+#include "ExtJointMetaDataExtensions.h"
+#include "PvdMetaDataPropertyVisitor.h"
+#include "PvdMetaDataDefineProperties.h"
+
+namespace physx
+{
+namespace Ext
+{
+ using namespace physx::Vd;
+
+ template<typename TObjType, typename TOperator>
+ inline void visitPvdInstanceProperties( TOperator inOperator )
+ {
+ PxClassInfoTraits<TObjType>().Info.visitInstanceProperties( makePvdPropertyFilter( inOperator ), 0 );
+ }
+
+ template<typename TObjType, typename TOperator>
+ inline void visitPvdProperties( TOperator inOperator )
+ {
+ PvdPropertyFilter<TOperator> theFilter( makePvdPropertyFilter( inOperator ) );
+ PxU32 thePropCount = PxClassInfoTraits<TObjType>().Info.visitBaseProperties( theFilter );
+ PxClassInfoTraits<TObjType>().Info.visitInstanceProperties( theFilter, thePropCount );
+ }
+
+ Pvd::PvdNameSpace::PvdNameSpace(physx::pvdsdk::PvdDataStream& conn, const char* /*name*/)
+ : mConnection(conn)
+ {
+ }
+
+ Pvd::PvdNameSpace::~PvdNameSpace()
+ {
+ }
+
+ void Pvd::releasePvdInstance(physx::pvdsdk::PvdDataStream& pvdConnection, const PxConstraint& c, const PxJoint& joint)
+ {
+ if(!pvdConnection.isConnected())
+ return;
+ //remove from scene and from any attached actors.
+ PxRigidActor* actor0, *actor1;
+ c.getActors( actor0, actor1 );
+ PxScene* scene = c.getScene();
+ if(scene) pvdConnection.removeObjectRef( scene, "Joints", &joint );
+ if ( actor0 && actor0->getScene() ) pvdConnection.removeObjectRef( actor0, "Joints", &joint );
+ if ( actor1 && actor1->getScene()) pvdConnection.removeObjectRef( actor1, "Joints", &joint );
+ pvdConnection.destroyInstance(&joint);
+ }
+
+ template<typename TObjType>
+ void registerProperties( PvdDataStream& inStream )
+ {
+ inStream.createClass<TObjType>();
+ PvdPropertyDefinitionHelper& theHelper( inStream.getPropertyDefinitionHelper() );
+ PvdClassInfoDefine theDefinitionObj( theHelper, getPvdNamespacedNameForType<TObjType>() );
+ visitPvdInstanceProperties<TObjType>( theDefinitionObj );
+ }
+
+ template<typename TObjType, typename TValueStructType>
+ void registerPropertiesAndValueStruct( PvdDataStream& inStream )
+ {
+ inStream.createClass<TObjType>();
+ inStream.deriveClass<PxJoint,TObjType>();
+ PvdPropertyDefinitionHelper& theHelper( inStream.getPropertyDefinitionHelper() );
+ {
+ PvdClassInfoDefine theDefinitionObj( theHelper, getPvdNamespacedNameForType<TObjType>() );
+ visitPvdInstanceProperties<TObjType>( theDefinitionObj );
+ }
+ {
+ PvdClassInfoValueStructDefine theDefinitionObj( theHelper );
+ visitPvdProperties<TObjType>( theDefinitionObj );
+ theHelper.addPropertyMessage<TObjType,TValueStructType>();
+ }
+ }
+
+ void Pvd::sendClassDescriptions(physx::pvdsdk::PvdDataStream& inStream)
+ {
+ if (inStream.isClassExist<PxJoint>())
+ return;
+
+ { //PxJoint
+ registerProperties<PxJoint>( inStream );
+ inStream.createProperty<PxJoint,ObjectRef>( "Parent", "parents" );
+ registerPropertiesAndValueStruct<PxDistanceJoint,PxDistanceJointGeneratedValues>( inStream);
+ registerPropertiesAndValueStruct<PxFixedJoint,PxFixedJointGeneratedValues>( inStream);
+ registerPropertiesAndValueStruct<PxPrismaticJoint,PxPrismaticJointGeneratedValues>( inStream);
+ registerPropertiesAndValueStruct<PxSphericalJoint,PxSphericalJointGeneratedValues>( inStream);
+ registerPropertiesAndValueStruct<PxRevoluteJoint,PxRevoluteJointGeneratedValues>( inStream);
+ registerPropertiesAndValueStruct<PxD6Joint,PxD6JointGeneratedValues>( inStream);
+ }
+ }
+
+ void Pvd::setActors( physx::pvdsdk::PvdDataStream& inStream, const PxJoint& inJoint, const PxConstraint& c, const PxActor* newActor0, const PxActor* newActor1 )
+ {
+ PxRigidActor* actor0, *actor1;
+ c.getActors( actor0, actor1 );
+ if ( actor0 )
+ inStream.removeObjectRef( actor0, "Joints", &inJoint );
+ if ( actor1 )
+ inStream.removeObjectRef( actor1, "Joints", &inJoint );
+
+ if ( newActor0 && newActor0->getScene())
+ inStream.pushBackObjectRef( newActor0, "Joints", &inJoint );
+ if ( newActor1 && newActor1->getScene())
+ inStream.pushBackObjectRef( newActor1, "Joints", &inJoint );
+
+ inStream.setPropertyValue( &inJoint, "Actors.actor0", reinterpret_cast<const void*>(newActor0) );
+ inStream.setPropertyValue( &inJoint, "Actors.actor1", reinterpret_cast<const void*>(newActor1) );
+ const void* parent = newActor0 ? newActor0 : newActor1;
+ inStream.setPropertyValue( &inJoint, "Parent", parent );
+
+ if((newActor0 && !newActor0->getScene()) || (newActor1 && !newActor1->getScene()))
+ {
+ inStream.removeObjectRef( c.getScene(), "Joints", &inJoint );
+ }
+
+ }
+}
+
+}
+
+#endif // PX_SUPPORT_PVD