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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#include "task/PxTask.h"
+#include "ExtCpuWorkerThread.h"
+#include "ExtDefaultCpuDispatcher.h"
+#include "ExtTaskQueueHelper.h"
+#include "PsFPU.h"
+
+using namespace physx;
+
+Ext::CpuWorkerThread::CpuWorkerThread()
+: mQueueEntryPool(EXT_TASK_QUEUE_ENTRY_POOL_SIZE),
+ mThreadId(0)
+{
+}
+
+
+Ext::CpuWorkerThread::~CpuWorkerThread()
+{
+}
+
+
+void Ext::CpuWorkerThread::initialize(DefaultCpuDispatcher* ownerDispatcher)
+{
+ mOwner = ownerDispatcher;
+}
+
+
+bool Ext::CpuWorkerThread::tryAcceptJobToLocalQueue(PxBaseTask& task, Ps::Thread::Id taskSubmitionThread)
+{
+ if(taskSubmitionThread == mThreadId)
+ {
+ SharedQueueEntry* entry = mQueueEntryPool.getEntry(&task);
+ if (entry)
+ {
+ mLocalJobList.push(*entry);
+ return true;
+ }
+ else
+ return false;
+ }
+
+ return false;
+}
+
+
+PxBaseTask* Ext::CpuWorkerThread::giveUpJob()
+{
+ return TaskQueueHelper::fetchTask(mLocalJobList, mQueueEntryPool);
+}
+
+
+void Ext::CpuWorkerThread::execute()
+{
+ mThreadId = getId();
+
+ while (!quitIsSignalled())
+ {
+ mOwner->resetWakeSignal();
+
+ PxBaseTask* task = TaskQueueHelper::fetchTask(mLocalJobList, mQueueEntryPool);
+
+ if(!task)
+ task = mOwner->fetchNextTask();
+
+ if (task)
+ {
+ mOwner->runTask(*task);
+ task->release();
+ }
+ else
+ {
+ mOwner->waitForWork();
+ }
+ }
+
+ quit();
+}