aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/PhysXExtensions/src/ExtBroadPhase.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'PhysX_3.4/Source/PhysXExtensions/src/ExtBroadPhase.cpp')
-rw-r--r--PhysX_3.4/Source/PhysXExtensions/src/ExtBroadPhase.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXExtensions/src/ExtBroadPhase.cpp b/PhysX_3.4/Source/PhysXExtensions/src/ExtBroadPhase.cpp
new file mode 100644
index 00000000..0e079323
--- /dev/null
+++ b/PhysX_3.4/Source/PhysXExtensions/src/ExtBroadPhase.cpp
@@ -0,0 +1,74 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#include "foundation/PxBounds3.h"
+#include "PxBroadPhaseExt.h"
+#include "PsFoundation.h"
+#include "CmPhysXCommon.h"
+
+using namespace physx;
+
+PxU32 PxBroadPhaseExt::createRegionsFromWorldBounds(PxBounds3* regions, const PxBounds3& globalBounds, PxU32 nbSubdiv, PxU32 upAxis)
+{
+ PX_CHECK_MSG(globalBounds.isValid(), "PxBroadPhaseExt::createRegionsFromWorldBounds(): invalid bounds provided!");
+ PX_CHECK_MSG(upAxis<3, "PxBroadPhaseExt::createRegionsFromWorldBounds(): invalid up-axis provided!");
+
+ const PxVec3& min = globalBounds.minimum;
+ const PxVec3& max = globalBounds.maximum;
+ const float dx = (max.x - min.x) / float(nbSubdiv);
+ const float dy = (max.y - min.y) / float(nbSubdiv);
+ const float dz = (max.z - min.z) / float(nbSubdiv);
+ PxU32 nbRegions = 0;
+ PxVec3 currentMin, currentMax;
+ for(PxU32 j=0;j<nbSubdiv;j++)
+ {
+ for(PxU32 i=0;i<nbSubdiv;i++)
+ {
+ if(upAxis==0)
+ {
+ currentMin = PxVec3(min.x, min.y + dy * float(i), min.z + dz * float(j));
+ currentMax = PxVec3(max.x, min.y + dy * float(i+1), min.z + dz * float(j+1));
+ }
+ else if(upAxis==1)
+ {
+ currentMin = PxVec3(min.x + dx * float(i), min.y, min.z + dz * float(j));
+ currentMax = PxVec3(min.x + dx * float(i+1), max.y, min.z + dz * float(j+1));
+ }
+ else if(upAxis==2)
+ {
+ currentMin = PxVec3(min.x + dx * float(i), min.y + dy * float(j), min.z);
+ currentMax = PxVec3(min.x + dx * float(i+1), min.y + dy * float(j+1), max.z);
+ }
+
+ regions[nbRegions++] = PxBounds3(currentMin, currentMax);
+ }
+ }
+ return nbRegions;
+}