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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#include "foundation/PxIO.h"
+#include "GuHeightField.h"
+#include "GuSerialize.h"
+
+using namespace physx;
+using namespace Gu;
+
+namespace physx
+{
+
+bool saveHeightField(const HeightField& hf, PxOutputStream& stream, bool endian)
+{
+ // write header
+ if(!writeHeader('H', 'F', 'H', 'F', PX_HEIGHTFIELD_VERSION, endian, stream))
+ return false;
+
+ const Gu::HeightFieldData& hfData = hf.getData();
+
+ // write mData members
+ writeDword(hfData.rows, endian, stream);
+ writeDword(hfData.columns, endian, stream);
+ writeFloat(hfData.rowLimit, endian, stream);
+ writeFloat(hfData.colLimit, endian, stream);
+ writeFloat(hfData.nbColumns, endian, stream);
+ writeFloat(hfData.thickness, endian, stream);
+ writeFloat(hfData.convexEdgeThreshold, endian, stream);
+ writeWord(hfData.flags, endian, stream);
+ writeDword(hfData.format, endian, stream);
+
+ writeFloat(hfData.mAABB.getMin(0), endian, stream);
+ writeFloat(hfData.mAABB.getMin(1), endian, stream);
+ writeFloat(hfData.mAABB.getMin(2), endian, stream);
+ writeFloat(hfData.mAABB.getMax(0), endian, stream);
+ writeFloat(hfData.mAABB.getMax(1), endian, stream);
+ writeFloat(hfData.mAABB.getMax(2), endian, stream);
+
+ // write this-> members
+ writeDword(hf.mSampleStride, endian, stream);
+ writeDword(hf.mNbSamples, endian, stream);
+ writeFloat(hf.mMinHeight, endian, stream);
+ writeFloat(hf.mMaxHeight, endian, stream);
+
+ // write samples
+ for(PxU32 i = 0; i < hf.mNbSamples; i++)
+ {
+ const PxHeightFieldSample& s = hfData.samples[i];
+ writeWord(PxU16(s.height), endian, stream);
+ stream.write(&s.materialIndex0, sizeof(s.materialIndex0));
+ stream.write(&s.materialIndex1, sizeof(s.materialIndex1));
+ }
+
+ return true;
+}
+
+}