diff options
Diffstat (limited to 'PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullBuilder.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullBuilder.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullBuilder.h b/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullBuilder.h new file mode 100644 index 00000000..a3d57202 --- /dev/null +++ b/PhysX_3.4/Source/PhysXCooking/src/convex/ConvexHullBuilder.h @@ -0,0 +1,95 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PX_CONVEXHULLBUILDER_H +#define PX_CONVEXHULLBUILDER_H + +#include "GuConvexMeshData.h" +#include "PsUserAllocated.h" +#include "PxCooking.h" + +namespace physx +{ + struct PxHullPolygon; + + namespace Gu + { + struct EdgeDescData; + struct ConvexHullData; + } // namespace Gu + + struct HullTriangleData + { + PxU32 mRef[3]; + }; + + class ConvexHullBuilder : public Ps::UserAllocated + { + public: + ConvexHullBuilder(Gu::ConvexHullData* hull, const bool buildGRBData); + ~ConvexHullBuilder(); + + bool init(PxU32 nbVerts, const PxVec3* verts, const PxU32* indices, const PxU32 nbIndices, const PxU32 nbPolygons, + const PxHullPolygon* hullPolygons, PxU32 gaussMapVertexLimit, bool doValidation = true, bool userPolygons = false); + + bool save(PxOutputStream& stream, bool platformMismatch) const; + bool copy(Gu::ConvexHullData& hullData); + + bool createEdgeList(bool doValidation, PxU32 nbEdges, bool prepareBigHullData); + bool checkHullPolygons() const; + + bool calculateVertexMapTable(PxU32 nbPolygons, bool userPolygons = false); + + PX_INLINE PxU32 computeNbPolygons() const + { + PX_ASSERT(mHull->mNbPolygons); + return mHull->mNbPolygons; + } + + PxVec3* mHullDataHullVertices; + Gu::HullPolygonData* mHullDataPolygons; + PxU8* mHullDataVertexData8; + PxU8* mHullDataFacesByEdges8; + PxU8* mHullDataFacesByVertices8; + PxU8* mHullDataFacesByAllEdges8; // data used fom big hull valencies computation + + PxU16* mEdgeData16; //!< Edge indices indexed by hull polygons + PxU16* mEdges; //!< Edge to vertex mapping + + Gu::ConvexHullData* mHull; + bool mBuildGRBData; + + protected: + bool computeGeomCenter(PxVec3& , PxU32 numFaces, HullTriangleData* faces) const; + }; +} + +#endif // PX_CONVEXHULLBUILDER_H + |