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-rw-r--r--PhysX_3.4/Source/PhysX/src/NpActor.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpActor.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpActorTemplate.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpAggregate.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpAggregate.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpArticulation.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpArticulation.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpArticulationJoint.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpArticulationJoint.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpArticulationLink.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpArticulationLink.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpBatchQuery.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpBatchQuery.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpCast.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpConnector.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpConstraint.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpConstraint.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpFactory.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpFactory.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpMaterial.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpMaterial.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpMaterialManager.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpMetaData.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpPhysics.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpPhysics.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpQueryShared.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpReadCheck.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpRigidActorTemplate.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpRigidActorTemplateInternal.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpRigidBodyTemplate.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpRigidDynamic.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpRigidDynamic.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpRigidStatic.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpRigidStatic.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpScene.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpScene.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpSceneQueries.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpSceneQueries.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpSerializerAdapter.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpShape.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpShape.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpShapeManager.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpShapeManager.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpSpatialIndex.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpSpatialIndex.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpVolumeCache.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpVolumeCache.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpWriteCheck.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/NpWriteCheck.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/PvdTypeNames.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbActor.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbActor.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbArticulation.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbArticulationJoint.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbBase.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbBase.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbBody.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbConstraint.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbDefs.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbMetaData.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbNpDeps.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbRigidObject.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbRigidStatic.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbScene.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbScene.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbSceneBuffer.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbShape.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbShape.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/buffering/ScbType.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/cloth/NpCloth.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/cloth/NpCloth.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/device/PhysXIndicator.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/device/linux/PhysXIndicatorLinux.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/device/nvPhysXtoDrv.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/device/windows/PhysXIndicatorWindows.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/gpu/PxGpu.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/gpu/PxParticleGpu.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/gpu/PxPhysXGpuModuleLoader.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/gpu/PxPhysXIndicatorDeviceExclusive.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/particles/NpParticleBaseTemplate.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.cpp2
-rw-r--r--PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.h2
-rw-r--r--PhysX_3.4/Source/PhysX/src/windows/NpWindowsDelayLoadHook.cpp2
111 files changed, 111 insertions, 111 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/NpActor.cpp b/PhysX_3.4/Source/PhysX/src/NpActor.cpp
index 69b49f12..7651a5e8 100644
--- a/PhysX_3.4/Source/PhysX/src/NpActor.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpActor.h b/PhysX_3.4/Source/PhysX/src/NpActor.h
index b9403cba..c1472e07 100644
--- a/PhysX_3.4/Source/PhysX/src/NpActor.h
+++ b/PhysX_3.4/Source/PhysX/src/NpActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpActorTemplate.h b/PhysX_3.4/Source/PhysX/src/NpActorTemplate.h
index 0236bdbc..c04678fe 100644
--- a/PhysX_3.4/Source/PhysX/src/NpActorTemplate.h
+++ b/PhysX_3.4/Source/PhysX/src/NpActorTemplate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpAggregate.cpp b/PhysX_3.4/Source/PhysX/src/NpAggregate.cpp
index 4b6114fa..e60aac1c 100644
--- a/PhysX_3.4/Source/PhysX/src/NpAggregate.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpAggregate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpAggregate.h b/PhysX_3.4/Source/PhysX/src/NpAggregate.h
index fb2af9c6..464132dd 100644
--- a/PhysX_3.4/Source/PhysX/src/NpAggregate.h
+++ b/PhysX_3.4/Source/PhysX/src/NpAggregate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpArticulation.cpp b/PhysX_3.4/Source/PhysX/src/NpArticulation.cpp
index 5ec4e6ef..c29a0d5b 100644
--- a/PhysX_3.4/Source/PhysX/src/NpArticulation.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpArticulation.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpArticulation.h b/PhysX_3.4/Source/PhysX/src/NpArticulation.h
index 13d68e28..d68e6e8f 100644
--- a/PhysX_3.4/Source/PhysX/src/NpArticulation.h
+++ b/PhysX_3.4/Source/PhysX/src/NpArticulation.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.cpp b/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.cpp
index a519c8ec..fe8157ed 100644
--- a/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.h b/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.h
index c1bf03a2..d50d0c6a 100644
--- a/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.h
+++ b/PhysX_3.4/Source/PhysX/src/NpArticulationJoint.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpArticulationLink.cpp b/PhysX_3.4/Source/PhysX/src/NpArticulationLink.cpp
index 19f99046..05ec51d6 100644
--- a/PhysX_3.4/Source/PhysX/src/NpArticulationLink.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpArticulationLink.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpArticulationLink.h b/PhysX_3.4/Source/PhysX/src/NpArticulationLink.h
index 752fa0bc..73d74313 100644
--- a/PhysX_3.4/Source/PhysX/src/NpArticulationLink.h
+++ b/PhysX_3.4/Source/PhysX/src/NpArticulationLink.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpBatchQuery.cpp b/PhysX_3.4/Source/PhysX/src/NpBatchQuery.cpp
index 250548ca..97fdaa0a 100644
--- a/PhysX_3.4/Source/PhysX/src/NpBatchQuery.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpBatchQuery.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpBatchQuery.h b/PhysX_3.4/Source/PhysX/src/NpBatchQuery.h
index 7fa45890..05569153 100644
--- a/PhysX_3.4/Source/PhysX/src/NpBatchQuery.h
+++ b/PhysX_3.4/Source/PhysX/src/NpBatchQuery.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpCast.h b/PhysX_3.4/Source/PhysX/src/NpCast.h
index c67370ef..68cac29d 100644
--- a/PhysX_3.4/Source/PhysX/src/NpCast.h
+++ b/PhysX_3.4/Source/PhysX/src/NpCast.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpConnector.h b/PhysX_3.4/Source/PhysX/src/NpConnector.h
index 465b0967..b82ecd27 100644
--- a/PhysX_3.4/Source/PhysX/src/NpConnector.h
+++ b/PhysX_3.4/Source/PhysX/src/NpConnector.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpConstraint.cpp b/PhysX_3.4/Source/PhysX/src/NpConstraint.cpp
index 798d13b0..2b02033f 100644
--- a/PhysX_3.4/Source/PhysX/src/NpConstraint.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpConstraint.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpConstraint.h b/PhysX_3.4/Source/PhysX/src/NpConstraint.h
index b8680a77..2fa01e59 100644
--- a/PhysX_3.4/Source/PhysX/src/NpConstraint.h
+++ b/PhysX_3.4/Source/PhysX/src/NpConstraint.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpFactory.cpp b/PhysX_3.4/Source/PhysX/src/NpFactory.cpp
index 0d23052e..0c630ac7 100644
--- a/PhysX_3.4/Source/PhysX/src/NpFactory.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpFactory.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpFactory.h b/PhysX_3.4/Source/PhysX/src/NpFactory.h
index ac8dc6fb..bdfcc39c 100644
--- a/PhysX_3.4/Source/PhysX/src/NpFactory.h
+++ b/PhysX_3.4/Source/PhysX/src/NpFactory.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpMaterial.cpp b/PhysX_3.4/Source/PhysX/src/NpMaterial.cpp
index ab68eebc..ebd0a8d8 100644
--- a/PhysX_3.4/Source/PhysX/src/NpMaterial.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpMaterial.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpMaterial.h b/PhysX_3.4/Source/PhysX/src/NpMaterial.h
index fd2665f9..b1c8636d 100644
--- a/PhysX_3.4/Source/PhysX/src/NpMaterial.h
+++ b/PhysX_3.4/Source/PhysX/src/NpMaterial.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpMaterialManager.h b/PhysX_3.4/Source/PhysX/src/NpMaterialManager.h
index 1d509ba1..7eb9a3ea 100644
--- a/PhysX_3.4/Source/PhysX/src/NpMaterialManager.h
+++ b/PhysX_3.4/Source/PhysX/src/NpMaterialManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpMetaData.cpp b/PhysX_3.4/Source/PhysX/src/NpMetaData.cpp
index 531467b3..a2267191 100644
--- a/PhysX_3.4/Source/PhysX/src/NpMetaData.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpMetaData.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpPhysics.cpp b/PhysX_3.4/Source/PhysX/src/NpPhysics.cpp
index 0c2c07ea..01fe883d 100644
--- a/PhysX_3.4/Source/PhysX/src/NpPhysics.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpPhysics.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpPhysics.h b/PhysX_3.4/Source/PhysX/src/NpPhysics.h
index 6aee41bc..bcbfa9f0 100644
--- a/PhysX_3.4/Source/PhysX/src/NpPhysics.h
+++ b/PhysX_3.4/Source/PhysX/src/NpPhysics.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h b/PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h
index 4bfd9b33..3c917998 100644
--- a/PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h
+++ b/PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h b/PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h
index 17c74129..65421be8 100644
--- a/PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h
+++ b/PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.cpp b/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.cpp
index a4f2cc55..03d8d4af 100644
--- a/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.h b/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.h
index b5d464da..81a5ce2d 100644
--- a/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.h
+++ b/PhysX_3.4/Source/PhysX/src/NpPvdSceneQueryCollector.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpQueryShared.h b/PhysX_3.4/Source/PhysX/src/NpQueryShared.h
index 9bf79883..ad862a12 100644
--- a/PhysX_3.4/Source/PhysX/src/NpQueryShared.h
+++ b/PhysX_3.4/Source/PhysX/src/NpQueryShared.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp b/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp
index 4738866f..823c074b 100644
--- a/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpReadCheck.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpReadCheck.h b/PhysX_3.4/Source/PhysX/src/NpReadCheck.h
index a7bd67a9..4c9c2bc0 100644
--- a/PhysX_3.4/Source/PhysX/src/NpReadCheck.h
+++ b/PhysX_3.4/Source/PhysX/src/NpReadCheck.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplate.h b/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplate.h
index 6e3bbf5a..e7bef5c6 100644
--- a/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplate.h
+++ b/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplateInternal.h b/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplateInternal.h
index 635e1a83..57b94d77 100644
--- a/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplateInternal.h
+++ b/PhysX_3.4/Source/PhysX/src/NpRigidActorTemplateInternal.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpRigidBodyTemplate.h b/PhysX_3.4/Source/PhysX/src/NpRigidBodyTemplate.h
index 82255cdc..34e124cf 100644
--- a/PhysX_3.4/Source/PhysX/src/NpRigidBodyTemplate.h
+++ b/PhysX_3.4/Source/PhysX/src/NpRigidBodyTemplate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.cpp b/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.cpp
index e5303657..a0cd6cbd 100644
--- a/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.h b/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.h
index ae429749..9104d883 100644
--- a/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.h
+++ b/PhysX_3.4/Source/PhysX/src/NpRigidDynamic.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpRigidStatic.cpp b/PhysX_3.4/Source/PhysX/src/NpRigidStatic.cpp
index 0f3f8a15..7049db6c 100644
--- a/PhysX_3.4/Source/PhysX/src/NpRigidStatic.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpRigidStatic.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpRigidStatic.h b/PhysX_3.4/Source/PhysX/src/NpRigidStatic.h
index fad1296c..c6f7e1c2 100644
--- a/PhysX_3.4/Source/PhysX/src/NpRigidStatic.h
+++ b/PhysX_3.4/Source/PhysX/src/NpRigidStatic.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpScene.cpp b/PhysX_3.4/Source/PhysX/src/NpScene.cpp
index 2d9eb731..28d6a8e0 100644
--- a/PhysX_3.4/Source/PhysX/src/NpScene.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpScene.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpScene.h b/PhysX_3.4/Source/PhysX/src/NpScene.h
index 3190af8b..84420173 100644
--- a/PhysX_3.4/Source/PhysX/src/NpScene.h
+++ b/PhysX_3.4/Source/PhysX/src/NpScene.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpSceneQueries.cpp b/PhysX_3.4/Source/PhysX/src/NpSceneQueries.cpp
index 1ccaa43a..08d1a14c 100644
--- a/PhysX_3.4/Source/PhysX/src/NpSceneQueries.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpSceneQueries.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpSceneQueries.h b/PhysX_3.4/Source/PhysX/src/NpSceneQueries.h
index 3071e43f..41844e7e 100644
--- a/PhysX_3.4/Source/PhysX/src/NpSceneQueries.h
+++ b/PhysX_3.4/Source/PhysX/src/NpSceneQueries.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpSerializerAdapter.cpp b/PhysX_3.4/Source/PhysX/src/NpSerializerAdapter.cpp
index c8e2b2be..7e1f5f0d 100644
--- a/PhysX_3.4/Source/PhysX/src/NpSerializerAdapter.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpSerializerAdapter.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpShape.cpp b/PhysX_3.4/Source/PhysX/src/NpShape.cpp
index 23636404..5f595569 100644
--- a/PhysX_3.4/Source/PhysX/src/NpShape.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpShape.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpShape.h b/PhysX_3.4/Source/PhysX/src/NpShape.h
index d3d36455..da82d3bc 100644
--- a/PhysX_3.4/Source/PhysX/src/NpShape.h
+++ b/PhysX_3.4/Source/PhysX/src/NpShape.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpShapeManager.cpp b/PhysX_3.4/Source/PhysX/src/NpShapeManager.cpp
index 55eceec6..e93883fa 100644
--- a/PhysX_3.4/Source/PhysX/src/NpShapeManager.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpShapeManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpShapeManager.h b/PhysX_3.4/Source/PhysX/src/NpShapeManager.h
index 431fbd5e..f777f105 100644
--- a/PhysX_3.4/Source/PhysX/src/NpShapeManager.h
+++ b/PhysX_3.4/Source/PhysX/src/NpShapeManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.cpp b/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.cpp
index 3164b473..0c69c225 100644
--- a/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.h b/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.h
index 67cc2d00..82370c5b 100644
--- a/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.h
+++ b/PhysX_3.4/Source/PhysX/src/NpSpatialIndex.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpVolumeCache.cpp b/PhysX_3.4/Source/PhysX/src/NpVolumeCache.cpp
index 35b7e5d9..d5da557b 100644
--- a/PhysX_3.4/Source/PhysX/src/NpVolumeCache.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpVolumeCache.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpVolumeCache.h b/PhysX_3.4/Source/PhysX/src/NpVolumeCache.h
index a7038c21..e14f58b5 100644
--- a/PhysX_3.4/Source/PhysX/src/NpVolumeCache.h
+++ b/PhysX_3.4/Source/PhysX/src/NpVolumeCache.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpWriteCheck.cpp b/PhysX_3.4/Source/PhysX/src/NpWriteCheck.cpp
index 6c132150..ed9c9366 100644
--- a/PhysX_3.4/Source/PhysX/src/NpWriteCheck.cpp
+++ b/PhysX_3.4/Source/PhysX/src/NpWriteCheck.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/NpWriteCheck.h b/PhysX_3.4/Source/PhysX/src/NpWriteCheck.h
index 937209bd..98eb53c3 100644
--- a/PhysX_3.4/Source/PhysX/src/NpWriteCheck.h
+++ b/PhysX_3.4/Source/PhysX/src/NpWriteCheck.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h b/PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h
index add3fcfe..3afc5e41 100644
--- a/PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h
+++ b/PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_META_DATA_PVD_BINDING_DATA_H
diff --git a/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.cpp b/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.cpp
index dd61760d..6440ca46 100644
--- a/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.cpp
+++ b/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.h b/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.h
index c78d2f1b..dce5247b 100644
--- a/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.h
+++ b/PhysX_3.4/Source/PhysX/src/PvdMetaDataPvdBinding.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.cpp b/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.cpp
index cd73cf60..d616373c 100644
--- a/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.cpp
+++ b/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h b/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h
index ca7768a8..0dff828f 100644
--- a/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h
+++ b/PhysX_3.4/Source/PhysX/src/PvdPhysicsClient.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/PvdTypeNames.h b/PhysX_3.4/Source/PhysX/src/PvdTypeNames.h
index 0b5abe17..771ba9ea 100644
--- a/PhysX_3.4/Source/PhysX/src/PvdTypeNames.h
+++ b/PhysX_3.4/Source/PhysX/src/PvdTypeNames.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PVD_TYPE_NAMES_H
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.cpp
index 25f39af3..e48d3ba4 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.h
index 21f623e5..a00151ac 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbActor.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.cpp
index e79b10b5..e02bc327 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h
index 8e55deb5..1d8bff57 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbAggregate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulation.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulation.h
index 16d20070..702b9b18 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulation.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulation.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulationJoint.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulationJoint.h
index b6437371..85557347 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulationJoint.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbArticulationJoint.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.cpp
index 03fb6537..a9d57d23 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.h
index 3c6b8f79..0477afd8 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbBase.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbBody.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbBody.h
index eec9a032..ba8325da 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbBody.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbBody.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.cpp
index 7aaf9f83..afc00532 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.h
index 31f505dc..12e8a16f 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbCloth.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbConstraint.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbConstraint.h
index 53dcef8f..c44b6de1 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbConstraint.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbConstraint.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbDefs.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbDefs.h
index cdbc75f6..12f4b91e 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbDefs.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbDefs.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbMetaData.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbMetaData.cpp
index 8e0895ac..8376079b 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbMetaData.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbMetaData.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbNpDeps.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbNpDeps.h
index 37517dc8..3802476c 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbNpDeps.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbNpDeps.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.cpp
index 4b430183..5af36fdf 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.h
index ff9683cf..443fac76 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbParticleSystem.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidObject.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidObject.h
index 49d65bd6..55c90ae8 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidObject.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidObject.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidStatic.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidStatic.h
index 41263184..6e93147b 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidStatic.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbRigidStatic.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.cpp
index 04b355a4..a757546d 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.h
index eca47c0f..6c76efba 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbScene.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbSceneBuffer.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbSceneBuffer.h
index b9b03a07..54dbb09c 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbSceneBuffer.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbSceneBuffer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.cpp
index 7a59c8aa..44c5a7b2 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.h
index 92652efb..ad470b12 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbScenePvdClient.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.cpp b/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.cpp
index 9ae22ddb..8f2ca2d0 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.cpp
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.h
index b4440dbe..2272e33a 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbShape.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/buffering/ScbType.h b/PhysX_3.4/Source/PhysX/src/buffering/ScbType.h
index 55fc5c97..08d72b74 100644
--- a/PhysX_3.4/Source/PhysX/src/buffering/ScbType.h
+++ b/PhysX_3.4/Source/PhysX/src/buffering/ScbType.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.cpp b/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.cpp
index 45b6beed..58fac836 100644
--- a/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.cpp
+++ b/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.h b/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.h
index 14a98b93..92d4703e 100644
--- a/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.h
+++ b/PhysX_3.4/Source/PhysX/src/cloth/NpCloth.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp
index 49e33ca2..cfc51245 100644
--- a/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp
+++ b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.h b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.h
index 7c8d06d0..9955faf6 100644
--- a/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.h
+++ b/PhysX_3.4/Source/PhysX/src/cloth/NpClothFabric.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.cpp b/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.cpp
index 78f51680..3b2986a6 100644
--- a/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.cpp
+++ b/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.h b/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.h
index 1668fb35..e2d8bc5e 100644
--- a/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.h
+++ b/PhysX_3.4/Source/PhysX/src/cloth/NpClothParticleData.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/device/PhysXIndicator.h b/PhysX_3.4/Source/PhysX/src/device/PhysXIndicator.h
index 2f6777ff..cb46d68a 100644
--- a/PhysX_3.4/Source/PhysX/src/device/PhysXIndicator.h
+++ b/PhysX_3.4/Source/PhysX/src/device/PhysXIndicator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/device/linux/PhysXIndicatorLinux.cpp b/PhysX_3.4/Source/PhysX/src/device/linux/PhysXIndicatorLinux.cpp
index e60569f9..5bfe3ad0 100644
--- a/PhysX_3.4/Source/PhysX/src/device/linux/PhysXIndicatorLinux.cpp
+++ b/PhysX_3.4/Source/PhysX/src/device/linux/PhysXIndicatorLinux.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/device/nvPhysXtoDrv.h b/PhysX_3.4/Source/PhysX/src/device/nvPhysXtoDrv.h
index 830193c5..533b5d36 100644
--- a/PhysX_3.4/Source/PhysX/src/device/nvPhysXtoDrv.h
+++ b/PhysX_3.4/Source/PhysX/src/device/nvPhysXtoDrv.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/device/windows/PhysXIndicatorWindows.cpp b/PhysX_3.4/Source/PhysX/src/device/windows/PhysXIndicatorWindows.cpp
index 92d43f5a..845f27ae 100644
--- a/PhysX_3.4/Source/PhysX/src/device/windows/PhysXIndicatorWindows.cpp
+++ b/PhysX_3.4/Source/PhysX/src/device/windows/PhysXIndicatorWindows.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.cpp b/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.cpp
index 2ed19c55..6964eda4 100644
--- a/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.cpp
+++ b/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.h b/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.h
index 5f3ceb6e..ca97153f 100644
--- a/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.h
+++ b/PhysX_3.4/Source/PhysX/src/gpu/NpPhysicsGpu.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/gpu/PxGpu.cpp b/PhysX_3.4/Source/PhysX/src/gpu/PxGpu.cpp
index 7b8611b9..e976d2d2 100644
--- a/PhysX_3.4/Source/PhysX/src/gpu/PxGpu.cpp
+++ b/PhysX_3.4/Source/PhysX/src/gpu/PxGpu.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include "PxPhysXConfig.h"
diff --git a/PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp b/PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp
index 69ae7456..f577aba2 100644
--- a/PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp
+++ b/PhysX_3.4/Source/PhysX/src/gpu/PxParticleDeviceExclusive.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/gpu/PxParticleGpu.cpp b/PhysX_3.4/Source/PhysX/src/gpu/PxParticleGpu.cpp
index a2793b95..9e6af81a 100644
--- a/PhysX_3.4/Source/PhysX/src/gpu/PxParticleGpu.cpp
+++ b/PhysX_3.4/Source/PhysX/src/gpu/PxParticleGpu.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXGpuModuleLoader.cpp b/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXGpuModuleLoader.cpp
index 2664c6f5..fe44e8bf 100644
--- a/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXGpuModuleLoader.cpp
+++ b/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXGpuModuleLoader.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
#include "PxPhysXConfig.h"
diff --git a/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXIndicatorDeviceExclusive.cpp b/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXIndicatorDeviceExclusive.cpp
index 4c32a1dc..8489c3c7 100644
--- a/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXIndicatorDeviceExclusive.cpp
+++ b/PhysX_3.4/Source/PhysX/src/gpu/PxPhysXIndicatorDeviceExclusive.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/particles/NpParticleBaseTemplate.h b/PhysX_3.4/Source/PhysX/src/particles/NpParticleBaseTemplate.h
index 001d3cbd..295bf7b4 100644
--- a/PhysX_3.4/Source/PhysX/src/particles/NpParticleBaseTemplate.h
+++ b/PhysX_3.4/Source/PhysX/src/particles/NpParticleBaseTemplate.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.cpp b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.cpp
index 2e68e1b2..4ca1c7c3 100644
--- a/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.cpp
+++ b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.h b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.h
index da2f8234..03e8a238 100644
--- a/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.h
+++ b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluid.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h
index a9cec5d5..8f15e838 100644
--- a/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h
+++ b/PhysX_3.4/Source/PhysX/src/particles/NpParticleFluidReadData.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.cpp b/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.cpp
index e93dd763..92d8a72c 100644
--- a/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.cpp
+++ b/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.h b/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.h
index 8ff947e8..a72aae44 100644
--- a/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.h
+++ b/PhysX_3.4/Source/PhysX/src/particles/NpParticleSystem.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/PhysX/src/windows/NpWindowsDelayLoadHook.cpp b/PhysX_3.4/Source/PhysX/src/windows/NpWindowsDelayLoadHook.cpp
index 9bd62808..157d5973 100644
--- a/PhysX_3.4/Source/PhysX/src/windows/NpWindowsDelayLoadHook.cpp
+++ b/PhysX_3.4/Source/PhysX/src/windows/NpWindowsDelayLoadHook.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.