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Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h b/PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h new file mode 100644 index 00000000..17c74129 --- /dev/null +++ b/PhysX_3.4/Source/PhysX/src/NpPtrTableStorageManager.h @@ -0,0 +1,105 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PX_PHYSICS_NP_PTRTABLESTORAGEMANAGER_H +#define PX_PHYSICS_NP_PTRTABLESTORAGEMANAGER_H + +#include "CmPhysXCommon.h" +#include "PsMutex.h" +#include "PsUserAllocated.h" +#include "CmPtrTable.h" +#include "PsBitUtils.h" + +namespace physx +{ +class NpPtrTableStorageManager : public Cm::PtrTableStorageManager, public Ps::UserAllocated +{ + PX_NOCOPY(NpPtrTableStorageManager) + +public: + + NpPtrTableStorageManager() {} + ~NpPtrTableStorageManager() {} + + void** allocate(PxU32 capacity) + { + PX_ASSERT(Ps::isPowerOfTwo(capacity)); + + Ps::Mutex::ScopedLock lock(mMutex); + + return capacity<=4*sizeof(void*) ? reinterpret_cast<void**>(mPool4.construct()) + : capacity<=16*sizeof(void*) ? reinterpret_cast<void**>(mPool16.construct()) + : capacity<=64*sizeof(void*) ? reinterpret_cast<void**>(mPool64.construct()) + : reinterpret_cast<void**>(PX_ALLOC(capacity*sizeof(void*), "CmPtrTable pointer array")); + } + + void deallocate(void** addr, PxU32 capacity) + { + PX_ASSERT(Ps::isPowerOfTwo(capacity)); + + Ps::Mutex::ScopedLock lock(mMutex); + + if(capacity<=4*sizeof(void*)) mPool4.destroy(reinterpret_cast< PtrBlock<4>*>(addr)); + else if(capacity<=16*sizeof(void*)) mPool16.destroy(reinterpret_cast< PtrBlock<16>*>(addr)); + else if(capacity<=64*sizeof(void*)) mPool64.destroy(reinterpret_cast< PtrBlock<64>*>(addr)); + else PX_FREE(addr); + } + + // originalCapacity is the only way we know which pool the alloc request belongs to, + // so if those are no longer going to match, we need to realloc. + + bool canReuse(PxU32 originalCapacity, PxU32 newCapacity) + { + PX_ASSERT(Ps::isPowerOfTwo(originalCapacity)); + PX_ASSERT(Ps::isPowerOfTwo(newCapacity)); + + return poolId(originalCapacity) == poolId(newCapacity) && newCapacity<=64; + } + +private: + Ps::Mutex mMutex; + + int poolId(PxU32 size) + { + return size<=4 ? 0 + : size<=16 ? 1 + : size<=64 ? 2 + : 3; + } + + template<int N> class PtrBlock { void* ptr[N]; }; + + Ps::Pool2<PtrBlock<4>, 4096 > mPool4; + Ps::Pool2<PtrBlock<16>, 4096 > mPool16; + Ps::Pool2<PtrBlock<64>, 4096 > mPool64; +}; + +} +#endif |