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Diffstat (limited to 'PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h')
| -rw-r--r-- | PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h b/PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h new file mode 100644 index 00000000..4bfd9b33 --- /dev/null +++ b/PhysX_3.4/Source/PhysX/src/NpPhysicsInsertionCallback.h @@ -0,0 +1,69 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PX_PHYSICS_NP_PHYSICS_INSERTION_CALLBACK +#define PX_PHYSICS_NP_PHYSICS_INSERTION_CALLBACK + +#include "common/PxPhysicsInsertionCallback.h" +#include "GuTriangleMesh.h" +#include "GuHeightField.h" +#include "GuConvexMesh.h" +#include "NpFactory.h" +#include "PsFoundation.h" + +namespace physx +{ + class NpPhysicsInsertionCallback: public PxPhysicsInsertionCallback + { + public: + NpPhysicsInsertionCallback() {} + + virtual PxBase* buildObjectFromData(PxConcreteType::Enum type, void* data) + { + if(type == PxConcreteType::eTRIANGLE_MESH_BVH33 || type == PxConcreteType::eTRIANGLE_MESH_BVH34) + return NpFactory::getInstance().createTriangleMesh(data); + + if (type == PxConcreteType::eCONVEX_MESH) + return NpFactory::getInstance().createConvexMesh(data); + + if (type == PxConcreteType::eHEIGHTFIELD) + return NpFactory::getInstance().createHeightField(data); + + Ps::getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "Inserting object failed: " + "Object type not supported for buildObjectFromData."); + + return NULL; + } + + }; + +} + +#endif |