diff options
Diffstat (limited to 'PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h')
| -rw-r--r-- | PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h b/PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h new file mode 100644 index 00000000..e28d626e --- /dev/null +++ b/PhysX_3.4/Source/LowLevelDynamics/include/DySleepingConfigulation.h @@ -0,0 +1,42 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PXD_SLEEPING_CONFIGULATION_H +#define PXD_SLEEPING_CONFIGULATION_H + +#define PXD_FREEZE_INTERVAL 1.5f +#define PXD_FREE_EXIT_THRESHOLD 4.f +#define PXD_FREEZE_TOLERANCE 0.25f + +#define PXD_SLEEP_DAMPING 0.5f +#define PXD_ACCEL_LOSS 0.9f +#define PXD_FREEZE_SCALE 0.1f + +#endif |