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-rw-r--r--PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp29
-rw-r--r--PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp10
2 files changed, 5 insertions, 34 deletions
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp
index 6ecd1aeb..d4cdcf2e 100644
--- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp
+++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuCloth.cpp
@@ -439,35 +439,6 @@ void ClothImpl<CuCloth>::clearParticleAccelerations()
mCloth.wakeUp();
}
-namespace
-{
-uint32_t calculateNumReplays(const Vector<Vec4u>::Type& triplets, const Vector<uint32_t>::Type setSizes)
-{
- uint32_t result = 0;
-
- Vector<Vec4u>::Type::ConstIterator tIt = triplets.begin();
- Vector<uint32_t>::Type::ConstIterator sIt, sEnd = setSizes.end();
- uint32_t index = 0;
- for(sIt = setSizes.begin(); sIt != sEnd; ++sIt, ++index)
- {
- Vector<Vec4u>::Type::ConstIterator tEnd = tIt + *sIt, tLast = tIt;
- while(tLast != tEnd)
- {
- uint8_t numConflicts[3][32] = {};
- uint8_t numReplays[3] = {};
-
- for(tLast += PxMin(ptrdiff_t(32), tEnd - tLast); tIt != tLast; ++tIt)
- for(int i = 0; i < 3; ++i)
- numReplays[i] = PxMax(numReplays[i], ++numConflicts[i][(*tIt)[i] & 31]);
-
- result += numReplays[0] + numReplays[1] + numReplays[2];
- }
- }
-
- return result;
-}
-}
-
template <>
void ClothImpl<CuCloth>::setVirtualParticles(Range<const uint32_t[4]> indices, Range<const PxVec3> weights)
{
diff --git a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp
index 8847780e..8170e622 100644
--- a/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp
+++ b/PhysX_3.4/Source/LowLevelCloth/src/windows/CuFactory.cpp
@@ -249,21 +249,21 @@ void cloth::CuFactory::extractCollisionData(const Cloth& cloth, Range<PxVec4> sp
// collision spheres are in pinned memory, so memcpy directly
if(!cuCloth.mStartCollisionSpheres.empty() && !spheres.empty())
- memcpy(spheres.begin(), &cuCloth.mStartCollisionSpheres.front(),
+ PxMemCopy(spheres.begin(), &cuCloth.mStartCollisionSpheres.front(),
cuCloth.mStartCollisionSpheres.size() * sizeof(PxVec4));
if(!cuCloth.mCapsuleIndices.empty() && !capsules.empty())
- memcpy(capsules.begin(), &cuCloth.mCapsuleIndices.front(), cuCloth.mCapsuleIndices.size() * sizeof(IndexPair));
+ PxMemCopy(capsules.begin(), &cuCloth.mCapsuleIndices.front(), cuCloth.mCapsuleIndices.size() * sizeof(IndexPair));
if(!cuCloth.mStartCollisionPlanes.empty() && !planes.empty())
- memcpy(planes.begin(), &cuCloth.mStartCollisionPlanes.front(),
+ PxMemCopy(planes.begin(), &cuCloth.mStartCollisionPlanes.front(),
cuCloth.mStartCollisionPlanes.size() * sizeof(PxVec4));
if(!cuCloth.mConvexMasks.empty() && !convexes.empty())
- memcpy(convexes.begin(), &cuCloth.mConvexMasks.front(), cuCloth.mConvexMasks.size() * sizeof(uint32_t));
+ PxMemCopy(convexes.begin(), &cuCloth.mConvexMasks.front(), cuCloth.mConvexMasks.size() * sizeof(uint32_t));
if(!cuCloth.mStartCollisionTriangles.empty() && !triangles.empty())
- memcpy(triangles.begin(), &cuCloth.mStartCollisionTriangles.front(),
+ PxMemCopy(triangles.begin(), &cuCloth.mStartCollisionTriangles.front(),
cuCloth.mStartCollisionTriangles.size() * sizeof(PxVec3));
}