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-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsContext.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h2
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h2
20 files changed, 20 insertions, 20 deletions
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h b/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h
index 93aafc41..e8bec3ad 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsBodySim.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h b/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
index 32ec53d3..d9952422 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h
index 197b4afa..413f7ca6 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h
index a06a2063..b70198ec 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsContactManagerState.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h b/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h
index d50cff15..e021b6cb 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h
index baabbd86..64724018 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsDefaultMemoryManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h b/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h
index 61d600dc..b690a7cf 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsHeapMemoryAllocator.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h b/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h
index 279e3666..aeba5ac7 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsIncrementalConstraintPartitioning.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h
index 01f7b4ee..71f5a566 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandManagerTypes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h
index 48cfc7d2..3c9b363e 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsIslandSim.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h b/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h
index 494ab4f7..a8d86229 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsKernelWrangler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h b/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h
index 4f6a3dfc..c4ebba96 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h
index 1f5193dd..63b1aa2f 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsMemoryManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h b/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
index e6d9b8e9..f39da465 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h b/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h
index c63b33a1..1feee2f6 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsRigidBody.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h b/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h
index 0bf63f2e..3d69f1b0 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsShapeSim.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h b/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h
index 50291b8f..8f193f22 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsSimpleIslandManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h b/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h
index 8d6c2612..9a087825 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsSimulationController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h b/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h
index b9d69022..f5431c20 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsTransformCache.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h b/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h
index 84eddbca..f68e3ec1 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxvNphaseImplementationContext.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.