aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
diff options
context:
space:
mode:
Diffstat (limited to 'PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h')
-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h142
1 files changed, 142 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h b/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
new file mode 100644
index 00000000..e6d9b8e9
--- /dev/null
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsNphaseImplementationContext.h
@@ -0,0 +1,142 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef PXS_NPHASE_IMPLEMENTATION_CONTEXT_H
+#define PXS_NPHASE_IMPLEMENTATION_CONTEXT_H
+
+#include "PxvNphaseImplementationContext.h"
+#include "PxsContactManagerState.h"
+#include "PxcNpCache.h"
+
+namespace physx
+{
+
+struct PxsContactManagers : PxsContactManagerBase
+{
+ Ps::Array<PxsContactManagerOutput> mOutputContactManagers;
+ Ps::Array<PxsContactManager*> mContactManagerMapping;
+ Ps::Array<Gu::Cache> mCaches;
+
+
+ PxsContactManagers(const PxU32 bucketId) : PxsContactManagerBase(bucketId),
+ mOutputContactManagers(PX_DEBUG_EXP("mOutputContactManagers")),
+ mContactManagerMapping(PX_DEBUG_EXP("mContactManagerMapping")),
+ mCaches(PX_DEBUG_EXP("mCaches"))
+ {
+ }
+
+ void clear()
+ {
+ mOutputContactManagers.forceSize_Unsafe(0);
+ mContactManagerMapping.forceSize_Unsafe(0);
+ mCaches.forceSize_Unsafe(0);
+
+ }
+private:
+ PX_NOCOPY(PxsContactManagers)
+};
+
+
+class PxsNphaseImplementationContext: public PxvNphaseImplementationContextUsableAsFallback
+{
+public:
+ static PxsNphaseImplementationContext* create(PxsContext& context, IG::IslandSim* islandSim);
+
+ PxsNphaseImplementationContext(PxsContext& context, IG::IslandSim* islandSim, PxU32 index = 0): PxvNphaseImplementationContextUsableAsFallback(context), mNarrowPhasePairs(index), mNewNarrowPhasePairs(index),
+ mModifyCallback(NULL), mIslandSim(islandSim) {}
+ virtual void destroy();
+ virtual void updateContactManager(PxReal dt, bool hasBoundsArrayChanged, bool hasContactDistanceChanged, PxBaseTask* continuation, PxBaseTask* firstPassContinuation);
+ virtual void secondPassUpdateContactManager(PxReal dt, PxBaseTask* continuation);
+
+ virtual void registerContactManager(PxsContactManager* cm, PxI32 touching, PxU32 numPatches);
+ virtual void registerContactManagers(PxsContactManager** cm, PxU32 nbContactManagers, PxU32 maxContactManagerId);
+ virtual void unregisterContactManager(PxsContactManager* cm);
+ virtual void unregisterContactManagerFallback(PxsContactManager* cm, PxsContactManagerOutput* cmOutputs);
+
+
+ virtual void refreshContactManager(PxsContactManager* cm);
+ virtual void refreshContactManagerFallback(PxsContactManager* cm, PxsContactManagerOutput* cmOutputs);
+
+ virtual void registerShape(const PxsShapeCore& shapeCore);
+
+ virtual void updateShapeMaterial(const PxsShapeCore& shapeCore);
+ virtual void updateShapeContactOffset(const PxsShapeCore& shapeCore);
+
+ virtual void unregisterShape(const PxsShapeCore& shapeCore);
+
+ virtual void registerMaterial(const PxsMaterialCore& materialCore);
+ virtual void updateMaterial(const PxsMaterialCore& materialCore);
+ virtual void unregisterMaterial(const PxsMaterialCore& materialCore);
+
+ virtual void appendContactManagers();
+ virtual void appendContactManagersFallback(PxsContactManagerOutput* cmOutputs);
+
+ virtual void removeContactManagersFallback(PxsContactManagerOutput* cmOutputs);
+
+ virtual void setContactModifyCallback(PxContactModifyCallback* callback) { mModifyCallback = callback; }
+
+ virtual PxsContactManagerOutputIterator getContactManagerOutputs();
+
+ virtual PxsContactManagerOutput& getNewContactManagerOutput(PxU32 npIndex);
+
+ virtual PxsContactManagerOutput* getGPUContactManagerOutputBase() { return NULL; }
+
+ virtual void acquireContext(){}
+ virtual void releaseContext(){}
+ virtual void preallocateNewBuffers(PxU32 /*nbNewPairs*/, PxU32 /*maxIndex*/) { /*TODO - implement if it's useful to do so*/}
+
+ void processContactManager(PxReal dt, PxsContactManagerOutput* cmOutputs, PxBaseTask* continuation);
+ void processContactManagerSecondPass(PxReal dt, PxBaseTask* continuation);
+ void fetchUpdateContactManager() {}
+
+
+
+ void startNarrowPhaseTasks() {}
+
+
+
+ Ps::Array<PxU32> mRemovedContactManagers;
+ PxsContactManagers mNarrowPhasePairs;
+ PxsContactManagers mNewNarrowPhasePairs;
+
+ PxContactModifyCallback* mModifyCallback;
+
+ IG::IslandSim* mIslandSim;
+
+private:
+
+ void unregisterContactManagerInternal(PxU32 npIndex, PxsContactManagers& managers, PxsContactManagerOutput* cmOutputs);
+
+ PX_NOCOPY(PxsNphaseImplementationContext)
+};
+
+}
+
+#endif