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Diffstat (limited to 'PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h')
| -rw-r--r-- | PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h b/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h new file mode 100644 index 00000000..4f6a3dfc --- /dev/null +++ b/PhysX_3.4/Source/LowLevel/software/include/PxsMaterialCombiner.h @@ -0,0 +1,143 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef PXS_MATERIALCOMBINER_H +#define PXS_MATERIALCOMBINER_H + +#include "PxsMaterialCore.h" + +namespace physx +{ + + class PxsMaterialCombiner + { + public: + + class PxsCombinedMaterial + { + public: + PxReal staFriction; + PxReal dynFriction; + PxU32 flags; //PxMaterialFlag::eDISABLE_FRICTION, PxMaterialFlag::eDISABLE_STRONG_FRICTION. + }; + + static PxReal combineRestitution(const PxsMaterialData& material0, const PxsMaterialData& material1); + + PxsMaterialCombiner(PxReal staticFrictionScaling, PxReal dynamicFrictionScaling); + + PxsCombinedMaterial combineIsotropicFriction(const PxsMaterialData& material0, const PxsMaterialData& material1); + + //ML:: move this function to header file to avoid LHS in Xbox + PX_FORCE_INLINE void combineIsotropicFriction(const PxsMaterialData& mat0, const PxsMaterialData& mat1, PxReal& dynamicFriction, PxReal& staticFriction, PxU32& flags) + { + + const PxU32 combineFlags= (mat0.flags | mat1.flags); //& (PxMaterialFlag::eDISABLE_STRONG_FRICTION|PxMaterialFlag::eDISABLE_FRICTION); //eventually set DisStrongFric flag, lower all others. + + if (!(combineFlags & PxMaterialFlag::eDISABLE_FRICTION)) + { + const PxI32 fictionCombineMode = PxMax(mat0.getFrictionCombineMode(), mat1.getFrictionCombineMode()); + PxReal dynFriction = 0.f; + PxReal staFriction = 0.f; + + + switch (fictionCombineMode) + { + case PxCombineMode::eAVERAGE: + dynFriction = 0.5f * (mat0.dynamicFriction + mat1.dynamicFriction); + staFriction = 0.5f * (mat0.staticFriction + mat1.staticFriction); + break; + case PxCombineMode::eMIN: + dynFriction = PxMin(mat0.dynamicFriction, mat1.dynamicFriction); + staFriction = PxMin(mat0.staticFriction, mat1.staticFriction); + break; + case PxCombineMode::eMULTIPLY: + dynFriction = (mat0.dynamicFriction * mat1.dynamicFriction); + staFriction = (mat0.staticFriction * mat1.staticFriction); + break; + case PxCombineMode::eMAX: + dynFriction = PxMax(mat0.dynamicFriction, mat1.dynamicFriction); + staFriction = PxMax(mat0.staticFriction, mat1.staticFriction); + break; + } + + dynFriction*=mDynamicFrictionScaling; + staFriction*=mStaticFrictionScaling; + //isotropic case + const PxReal fDynFriction = PxMax(dynFriction, 0.f); + + const PxReal fStaFriction = physx::intrinsics::fsel(staFriction - fDynFriction, staFriction*mStaticFrictionScaling, fDynFriction); + /*dest.dynFriction = fDynFriction; + dest.staFriction = fStaFriction;*/ + + dynamicFriction = fDynFriction; + staticFriction = fStaFriction; + flags = combineFlags; + } + else + { + /* dest.flags |= PxMaterialFlag::eDISABLE_STRONG_FRICTION; + dest.staFriction = 0.0f; + dest.dynFriction = 0.0f;*/ + flags = (combineFlags | PxMaterialFlag::eDISABLE_STRONG_FRICTION); + dynamicFriction = 0.f; + staticFriction = 0.f; + } + + } + + + //private: + protected: + static PX_FORCE_INLINE PxReal combineScalars(PxReal a, PxReal b, PxI32 nxCombineMode) + { + switch (nxCombineMode) + { + case PxCombineMode::eAVERAGE: + return 0.5f * (a + b); + case PxCombineMode::eMIN: + return PxMin(a,b); + case PxCombineMode::eMULTIPLY: + return a * b; + case PxCombineMode::eMAX: + return PxMax(a,b); + default: + /* Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, + "Sc::MaterialCombiner::combineScalars(): unknown combine mode");*/ + return PxReal(0); + } + } + + PxReal mStaticFrictionScaling, mDynamicFrictionScaling; + + }; + +} + +#endif |