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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+
+#ifndef PXC_CONSTRAINTBLOCKPOOL_H
+#define PXC_CONSTRAINTBLOCKPOOL_H
+
+#include "PxvConfig.h"
+#include "PsArray.h"
+#include "PsMutex.h"
+#include "PxcNpMemBlockPool.h"
+
+namespace physx
+{
+
+class PxsConstraintBlockManager
+{
+public:
+ PxsConstraintBlockManager(PxcNpMemBlockPool & blockPool):
+ mBlockPool(blockPool)
+ {
+ }
+
+
+ PX_FORCE_INLINE void reset()
+ {
+ mBlockPool.releaseConstraintBlocks(mTrackingArray);
+ }
+
+
+ PxcNpMemBlockArray mTrackingArray;
+ PxcNpMemBlockPool& mBlockPool;
+
+private:
+ PxsConstraintBlockManager& operator=(const PxsConstraintBlockManager&);
+};
+
+class PxcConstraintBlockStream
+{
+ PX_NOCOPY(PxcConstraintBlockStream)
+public:
+ PxcConstraintBlockStream(PxcNpMemBlockPool & blockPool):
+ mBlockPool(blockPool),
+ mBlock(NULL),
+ mUsed(0)
+ {
+ }
+
+ PX_FORCE_INLINE PxU8* reserve(PxU32 size, PxsConstraintBlockManager& manager)
+ {
+ size = (size+15)&~15;
+ if(size>PxcNpMemBlock::SIZE)
+ return mBlockPool.acquireExceptionalConstraintMemory(size);
+
+ if(mBlock == NULL || size+mUsed>PxcNpMemBlock::SIZE)
+ {
+ mBlock = mBlockPool.acquireConstraintBlock(manager.mTrackingArray);
+ PX_ASSERT(0==mBlock || mBlock->data == reinterpret_cast<PxU8*>(mBlock));
+ mUsed = size;
+ return reinterpret_cast<PxU8*>(mBlock);
+ }
+ PX_ASSERT(mBlock && mBlock->data == reinterpret_cast<PxU8*>(mBlock));
+ PxU8* PX_RESTRICT result = mBlock->data+mUsed;
+ mUsed += size;
+ return result;
+ }
+
+ PX_FORCE_INLINE void reset()
+ {
+ mBlock = NULL;
+ mUsed = 0;
+ }
+
+ PX_FORCE_INLINE PxcNpMemBlockPool& getMemBlockPool()
+ {
+ return mBlockPool;
+ }
+
+private:
+ PxcNpMemBlockPool& mBlockPool;
+ PxcNpMemBlock* mBlock; // current constraint block
+ PxU32 mUsed; // number of bytes used in constraint block
+ //Tracking peak allocations
+ PxU32 mPeakUsed;
+};
+
+class PxcContactBlockStream
+{
+ PX_NOCOPY(PxcContactBlockStream)
+public:
+ PxcContactBlockStream(PxcNpMemBlockPool & blockPool):
+ mBlockPool(blockPool),
+ mBlock(NULL),
+ mUsed(0)
+ {
+ }
+
+ PX_FORCE_INLINE PxU8* reserve(PxU32 size)
+ {
+ size = (size+15)&~15;
+
+ if(size>PxcNpMemBlock::SIZE)
+ return mBlockPool.acquireExceptionalConstraintMemory(size);
+
+ PX_ASSERT(size <= PxcNpMemBlock::SIZE);
+
+ if(mBlock == NULL || size+mUsed>PxcNpMemBlock::SIZE)
+ {
+ mBlock = mBlockPool.acquireContactBlock();
+ PX_ASSERT(0==mBlock || mBlock->data == reinterpret_cast<PxU8*>(mBlock));
+ mUsed = size;
+ return reinterpret_cast<PxU8*>(mBlock);
+ }
+ PX_ASSERT(mBlock && mBlock->data == reinterpret_cast<PxU8*>(mBlock));
+ PxU8* PX_RESTRICT result = mBlock->data+mUsed;
+ mUsed += size;
+ return result;
+ }
+
+ PX_FORCE_INLINE void reset()
+ {
+ mBlock = NULL;
+ mUsed = 0;
+ }
+
+ PX_FORCE_INLINE PxcNpMemBlockPool& getMemBlockPool()
+ {
+ return mBlockPool;
+ }
+
+private:
+ PxcNpMemBlockPool& mBlockPool;
+ PxcNpMemBlock* mBlock; // current constraint block
+ PxU32 mUsed; // number of bytes used in constraint block
+};
+
+}
+
+#endif