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Diffstat (limited to 'PhysX_3.4/Source/GeomUtils/src/common/GuEdgeCache.h')
| -rw-r--r-- | PhysX_3.4/Source/GeomUtils/src/common/GuEdgeCache.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/GeomUtils/src/common/GuEdgeCache.h b/PhysX_3.4/Source/GeomUtils/src/common/GuEdgeCache.h new file mode 100644 index 00000000..8efad75a --- /dev/null +++ b/PhysX_3.4/Source/GeomUtils/src/common/GuEdgeCache.h @@ -0,0 +1,85 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef GU_EDGECACHE_H +#define GU_EDGECACHE_H + +#include "foundation/PxMemory.h" +#include "CmPhysXCommon.h" +#include "PsHash.h" + +namespace physx +{ +namespace Gu +{ + class EdgeCache + { +#define NUM_EDGES_IN_CACHE 64 //must be power of 2. 32 lines result in 10% extra work (due to cache misses), 64 lines in 6% extra work, 128 lines in 4%. + public: + EdgeCache() + { + PxMemZero(cacheLines, NUM_EDGES_IN_CACHE*sizeof(CacheLine)); + } + + PxU32 hash(PxU32 key) const + { + return (NUM_EDGES_IN_CACHE - 1) & Ps::hash(key); //Only a 16 bit hash would be needed here. + } + + bool isInCache(PxU8 vertex0, PxU8 vertex1) + { + PX_ASSERT(vertex1 >= vertex0); + PxU16 key = PxU16((vertex0 << 8) | vertex1); + PxU32 h = hash(key); + CacheLine& cl = cacheLines[h]; + if (cl.fullKey == key) + { + return true; + } + else //cache the line now as it's about to be processed + { + cl.fullKey = key; + return false; + } + } + + private: + struct CacheLine + { + PxU16 fullKey; + }; + CacheLine cacheLines[NUM_EDGES_IN_CACHE]; +#undef NUM_EDGES_IN_CACHE + }; +} + +} + +#endif + |