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+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+
+#ifndef PX_PHYSICS_COMMON
+#define PX_PHYSICS_COMMON
+
+//! \file Top level internal include file for PhysX SDK
+
+#include "Ps.h"
+
+// Enable debug visualization
+#define PX_ENABLE_DEBUG_VISUALIZATION 1
+
+// Enable simulation statistics generation
+#define PX_ENABLE_SIM_STATS 1
+
+// PT: typical "invalid" value in various CD algorithms
+#define PX_INVALID_U32 0xffffffff
+#define PX_INVALID_U16 0xffff
+
+// PT: this used to be replicated everywhere in the code, causing bugs to sometimes reappear (e.g. TTP 3587).
+// It is better to define it in a header and use the same constant everywhere. The original value (1e-05f)
+// caused troubles (e.g. TTP 1705, TTP 306).
+#define PX_PARALLEL_TOLERANCE 1e-02f
+
+#define PX_USE_16_BIT_HANDLES 0
+
+namespace physx
+{
+ // alias shared foundation to something usable
+ namespace Ps = shdfnd;
+}
+
+#if PX_CHECKED
+ #define PX_CHECK_MSG(exp, msg) (!!(exp) || (physx::shdfnd::getFoundation().error(physx::PxErrorCode::eINVALID_PARAMETER, __FILE__, __LINE__, msg), 0) )
+ #define PX_CHECK(exp) PX_CHECK_MSG(exp, #exp)
+ #define PX_CHECK_AND_RETURN(exp,msg) { if(!(exp)) { PX_CHECK_MSG(exp, msg); return; } }
+ #define PX_CHECK_AND_RETURN_NULL(exp,msg) { if(!(exp)) { PX_CHECK_MSG(exp, msg); return 0; } }
+ #define PX_CHECK_AND_RETURN_VAL(exp,msg,r) { if(!(exp)) { PX_CHECK_MSG(exp, msg); return r; } }
+#else
+ #define PX_CHECK_MSG(exp, msg)
+ #define PX_CHECK(exp)
+ #define PX_CHECK_AND_RETURN(exp,msg)
+ #define PX_CHECK_AND_RETURN_NULL(exp,msg)
+ #define PX_CHECK_AND_RETURN_VAL(exp,msg,r)
+#endif
+
+#if PX_VC
+ // VC compiler defines __FUNCTION__ as a string literal so it is possible to concatenate it with another string
+ // Example: #define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __FUNCTION__ ": parameter invalid!")
+ #define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __FUNCTION__)
+#elif PX_GCC_FAMILY
+ // GCC compiler defines __FUNCTION__ as a variable, hence, it is NOT possible concatenate an additional string to it
+ // In GCC, __FUNCTION__ only returns the function name, using __PRETTY_FUNCTION__ will return the full function definition
+ #define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __PRETTY_FUNCTION__)
+#else
+ // Generic macro for other compilers
+ #define PX_CHECK_VALID(x) PX_CHECK_MSG(physx::shdfnd::checkValid(x), __FUNCTION__)
+#endif
+
+
+#endif