diff options
Diffstat (limited to 'PhysX_3.4/Samples/SampleFramework/renderer/src/ogl')
18 files changed, 18 insertions, 18 deletions
diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.cpp index 5d3e722e..a4bef0e4 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.h index b3f6963c..97884b4d 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRenderer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_H #define OGL_RENDERER_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.cpp index 061e155c..cccc9808 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.h index bbd85e88..38ed598b 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererDirectionalLight.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_DIRECTIONAL_LIGHT_H #define OGL_RENDERER_DIRECTIONAL_LIGHT_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.cpp index efb7a006..2c7c0031 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.h index 2f4e52f9..a3ab9c13 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererIndexBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_INDEXBUFFER_H #define OGL_RENDERER_INDEXBUFFER_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.cpp index b748835c..56733d3f 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.h index 1281c99d..a4d6b767 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererInstanceBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_INSTANCEBUFFER_H #define OGL_RENDERER_INSTANCEBUFFER_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.cpp index 2fa0d692..6439af69 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "RendererConfig.h" diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.h index 50c2203f..12745a13 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMaterial.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_MATERIAL_H #define OGL_RENDERER_MATERIAL_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.cpp index 24b5dbf6..b0a78afa 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.h index 7caee575..c190a324 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_MESH_H #define OGL_RENDERER_MESH_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.cpp index 08a8a6c6..7ee05b89 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> #if defined(RENDERER_ENABLE_OPENGL) diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.h index 29a4082f..01c4f052 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererSpotLight.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_SPOT_LIGHT_H #define OGL_RENDERER_SPOT_LIGHT_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.cpp index bc5586d8..52e451ce 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include <RendererConfig.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.h index 5a524a6e..4bc3b905 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererTexture2D.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_TEXTURE_2D_H #define OGL_RENDERER_TEXTURE_2D_H diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.cpp b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.cpp index 26714c61..c0082b0c 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.cpp +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "RendererConfig.h" #include <SamplePlatform.h> diff --git a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.h b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.h index 7d3ce4a9..b1fe81d4 100644 --- a/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.h +++ b/PhysX_3.4/Samples/SampleFramework/renderer/src/ogl/OGLRendererVertexBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef OGL_RENDERER_VERTEXBUFFER_H #define OGL_RENDERER_VERTEXBUFFER_H |